This issue has like 15 different causes, and I'm surprised it took this
long to pop up.
1. LoadString had a hack *specific* to the AudioEngine enum. Why?
Solving this was easy, just use the explicit type ctor. -_-
2. The LoadString hack was abused in configure_audio.cpp to get around
the canonicalization infrastructure that was explicitly put in to
make this exact operation easier. Why?
3. ToString was also broken because of LoadString's garbage output.
Technically it might work now, but it's better to just use the
canonicalization infrastructure that was made specifically for this
purpose.
Also did a few tiny optimizations in config/settings cuz wynaut.
Signed-off-by: crueter <crueter@eden-emu.dev>
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