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blit_image.cpp
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texture_cache: Handle out of bound texture blits
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5 years ago |
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blit_image.h
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texture_cache: Handle out of bound texture blits
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5 years ago |
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fixed_pipeline_state.cpp
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fixed_pipeline_cache: Use dirty flags to lazily update key
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5 years ago |
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fixed_pipeline_state.h
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fixed_pipeline_cache: Use dirty flags to lazily update key
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5 years ago |
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maxwell_to_vk.cpp
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renderer_vulkan: Accelerate ASTC decoding
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5 years ago |
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maxwell_to_vk.h
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video_core: Reimplement the buffer cache
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5 years ago |
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renderer_vulkan.cpp
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perf_stats: Rework FPS counter to be more accurate
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5 years ago |
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renderer_vulkan.h
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_blit_screen.cpp
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_blit_screen.h
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gpu: Report renderer errors with exceptions
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5 years ago |
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vk_buffer_cache.cpp
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vk_buffer_cache: Fix offset for NULL vertex buffers
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5 years ago |
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vk_buffer_cache.h
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vk_update_descriptor: Inline and improve code for binding buffers
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5 years ago |
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vk_command_pool.cpp
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vk_command_pool: Reduce the command pool size from 4096 to 4
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5 years ago |
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vk_command_pool.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_compute_pass.cpp
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astc_decoder: Refactor for style and more efficient memory use
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5 years ago |
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vk_compute_pass.h
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renderer_vulkan: Accelerate ASTC decoding
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5 years ago |
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vk_compute_pipeline.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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6 years ago |
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vk_compute_pipeline.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_descriptor_pool.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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6 years ago |
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vk_descriptor_pool.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_fence_manager.cpp
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_fence_manager.h
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_graphics_pipeline.cpp
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fixed_pipeline_cache: Use dirty flags to lazily update key
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5 years ago |
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vk_graphics_pipeline.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_master_semaphore.cpp
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common: Move settings to common from core.
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5 years ago |
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vk_master_semaphore.h
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vk_master_semaphore: Deduplicate atomic access within IsFree()
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5 years ago |
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vk_pipeline_cache.cpp
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vk_pipeline_cache: Properly bypass VertexA shaders
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5 years ago |
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vk_pipeline_cache.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_query_cache.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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6 years ago |
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vk_query_cache.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_rasterizer.cpp
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buffer_cache: Simplify uniform disabling logic
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5 years ago |
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vk_rasterizer.h
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buffer_cache: Simplify uniform disabling logic
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5 years ago |
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vk_resource_pool.cpp
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vk_resource_pool: Load GPU tick once and compare with it
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5 years ago |
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vk_resource_pool.h
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vk_resource_pool: Load GPU tick once and compare with it
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5 years ago |
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vk_scheduler.cpp
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_scheduler.h
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_shader_decompiler.cpp
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Review 1
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5 years ago |
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vk_shader_decompiler.h
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video_core: Reimplement the buffer cache
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5 years ago |
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vk_shader_util.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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6 years ago |
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vk_shader_util.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_staging_buffer_pool.cpp
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vk_staging_buffer_pool: Inline tick tests
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5 years ago |
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vk_staging_buffer_pool.h
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vk_staging_buffer_pool: Fix softlock when stream buffer overflows
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5 years ago |
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vk_state_tracker.cpp
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fixed_pipeline_cache: Use dirty flags to lazily update key
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5 years ago |
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vk_state_tracker.h
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fixed_pipeline_cache: Use dirty flags to lazily update key
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5 years ago |
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vk_stream_buffer.cpp
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renderer_vulkan: Move device abstraction to vulkan_common
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6 years ago |
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vk_stream_buffer.h
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renderer_vulkan: Rename VKDevice to Device
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6 years ago |
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vk_swapchain.cpp
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renderer_vulkan: Check return value of AcquireNextImage
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5 years ago |
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vk_swapchain.h
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renderer_vulkan: Check return value of AcquireNextImage
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5 years ago |
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vk_texture_cache.cpp
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configure_graphics: Add Accelerate ASTC decoding setting
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5 years ago |
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vk_texture_cache.h
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texture_cache: Handle out of bound texture blits
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5 years ago |
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vk_update_descriptor.cpp
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vk_update_descriptor: Inline and improve code for binding buffers
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5 years ago |
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vk_update_descriptor.h
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vk_update_descriptor: Inline and improve code for binding buffers
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5 years ago |