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buffer_cache
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buffer_cache: Eliminate local variable shadowing
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6 years ago |
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engines
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Addressed issues
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6 years ago |
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macro
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addressed issues
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6 years ago |
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renderer_opengl
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Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
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6 years ago |
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renderer_vulkan
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Merge pull request #4110 from ReinUsesLisp/direct-upload-sets
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6 years ago |
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shader
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memory_util: boost hashes are size_t
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6 years ago |
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texture_cache
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texture_cache: Fix incorrect address used in a DeduceSurface() call
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6 years ago |
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textures
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Clang Format and Documentation.
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6 years ago |
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CMakeLists.txt
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Macro HLE support
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6 years ago |
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dirty_flags.cpp
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dirty_flags.h
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DirtyFlags: relax need to set render_targets as dirty
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6 years ago |
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dma_pusher.cpp
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DmaPusher: Remove dead code in step
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6 years ago |
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dma_pusher.h
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DmaPusher: Remove dead code in step
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6 years ago |
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fence_manager.h
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fixed_pipeline_state: explicitly use template keyword after be8742e286dd
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6 years ago |
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gpu.cpp
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Update src/video_core/gpu.cpp
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6 years ago |
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gpu.h
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texture: Implement R8G8UI
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6 years ago |
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gpu_asynch.cpp
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OpenGL: Implement Fencing backend.
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6 years ago |
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gpu_asynch.h
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OpenGL: Implement Fencing backend.
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6 years ago |
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gpu_synch.cpp
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_synch.h
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GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
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6 years ago |
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gpu_thread.cpp
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Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
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6 years ago |
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gpu_thread.h
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GPU: Implement Flush Requests for Async mode.
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6 years ago |
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guest_driver.cpp
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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guest_driver.h
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gl_shader_cache: Rework shader cache and remove post-specializations
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6 years ago |
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memory_manager.cpp
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memory_manager: Eliminate variable shadowing
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6 years ago |
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memory_manager.h
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memory_manager: Eliminate variable shadowing
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6 years ago |
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morton.cpp
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texture: Implement R8G8UI
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6 years ago |
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morton.h
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renderer_opengl: Use block linear swizzling for CPU framebuffers
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7 years ago |
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query_cache.h
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Rename PAGE_SHIFT to PAGE_BITS
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6 years ago |
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rasterizer_accelerated.cpp
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_accelerated.h
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core: memory: Move to Core::Memory namespace.
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6 years ago |
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rasterizer_interface.h
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{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
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6 years ago |
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renderer_base.cpp
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video_core/engines: Remove unnecessary includes
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7 years ago |
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renderer_base.h
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Frontend/GPU: Refactor context management
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6 years ago |
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sampler_cache.cpp
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video_core: Abstract vk_sampler_cache into a templated class
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7 years ago |
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sampler_cache.h
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video_core: Abstract vk_sampler_cache into a templated class
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7 years ago |
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shader_cache.h
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Rename PAGE_SHIFT to PAGE_BITS
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6 years ago |
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surface.cpp
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texture: Implement R8G8UI
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6 years ago |
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surface.h
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texture: Implement R8G8UI
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6 years ago |
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video_core.cpp
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Address review and fix broken yuzu-tester build
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6 years ago |
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video_core.h
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Frontend/GPU: Refactor context management
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6 years ago |