..
buffer_cache
Garbage Collection: Final tuning.
4 years ago
command_classes
video_core: Reduce unused includes
4 years ago
engines
video_core: Reduce unused includes
4 years ago
host_shaders
Address review comments
4 years ago
macro
common/xbyak_api: Make BuildRegSet() constexpr
4 years ago
renderer_opengl
gl_rasterizer: Avoid scenario locking already owned mutex
4 years ago
renderer_vulkan
Merge pull request #7720 from FernandoS27/yfc-gc
4 years ago
texture_cache
Garbage Collection: Final tuning.
4 years ago
textures
general: Fix clang/gcc build errors
4 years ago
vulkan_common
GC: Address Feedback.
4 years ago
CMakeLists.txt
video_core/cmake: link against libva explicitly ...
4 years ago
cdma_pusher.cpp
video_core: Reduce unused includes
4 years ago
cdma_pusher.h
common: Reduce unused includes
4 years ago
compatible_formats.cpp
texture_cache: Blacklist BGRA8 copies and views on OpenGL
5 years ago
compatible_formats.h
texture_cache: Blacklist BGRA8 copies and views on OpenGL
5 years ago
delayed_destruction_ring.h
video_core: Add a delayed destruction ring abstraction
5 years ago
dirty_flags.cpp
shader: Accelerate pipeline transitions and use dirty flags for shaders
5 years ago
dirty_flags.h
TextureCache: Modify Viewports/Scissors according to Rescale.
4 years ago
dma_pusher.cpp
video_core: Reduce unused includes
4 years ago
dma_pusher.h
video_core: Resolve more variable shadowing scenarios
5 years ago
fence_manager.h
general: Reduce core.h includes
4 years ago
framebuffer_config.h
hle: nvflinger: Migrate android namespace -> Service::android.
4 years ago
gpu.cpp
Rasterizer: Refactor inlineToMemory.
4 years ago
gpu.h
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
4 years ago
gpu_thread.cpp
gpu: Use std::jthread for async gpu thread
4 years ago
gpu_thread.h
gpu: Migrate implementation to the cpp file
4 years ago
memory_manager.cpp
video_core: Reduce unused includes
4 years ago
memory_manager.h
Inline2Memory: Flush before writting buffer.
4 years ago
query_cache.h
video_core: Reduce unused includes
4 years ago
rasterizer_accelerated.cpp
rasterizer: Update pages in batches
5 years ago
rasterizer_accelerated.h
RasterizerInterface: Correct size of CPU addresses to cache.
4 years ago
rasterizer_interface.h
Rasterizer: Refactor inlineToMemory.
4 years ago
renderer_base.cpp
video_core: Reduce unused includes
4 years ago
renderer_base.h
general: Replace NonCopyable struct with equivalents
4 years ago
shader_cache.cpp
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
4 years ago
shader_cache.h
video_core/shader_cache: Remove unused algorithm include
4 years ago
shader_environment.cpp
video_core: Reduce unused includes
4 years ago
shader_environment.h
ShaderDecompiler: Add a debug option to dump the game's shaders.
4 years ago
shader_notify.cpp
video_core: Reduce unused includes
4 years ago
shader_notify.h
video_core: Reduce unused includes
4 years ago
surface.cpp
hle: nvflinger: Migrate android namespace -> Service::android.
4 years ago
surface.h
hle: nvflinger: Migrate android namespace -> Service::android.
4 years ago
transform_feedback.cpp
transform_feedback: Read buffer stride from index instead of layout
5 years ago
transform_feedback.h
shader: Split profile and runtime info headers
5 years ago
video_core.cpp
video_core: Cancel Scoped's exit call on GPU failure
4 years ago
video_core.h
Fix screenshot dimensions when at 1x scale
4 years ago