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Branch:
liz-dynarmic-macos-fbsd-port
Kernel
android-root
android/fix-gpu-driver-fetcher
android6
atomicops-mxwell
civa
descriptor
descriptor_pool_opt
descriptor_set
disable-vap
discfix
display-modified-settings-first
dmnt2
dynarm7345
dynarmic-coproc
dynarmic-ppc64
eden-orbis-ps4
eds-true-adreno-fixes
feature/dmnt
ffmpeg-cross-compile
fix-fibers-2
fix/discord-rpc
fix/no-duplicate-drivers
flatopsfixes23485
fs_external_dlcupdates
interval-zero
jarrod-leaks-fix
kjsdfndkfn-2834
lanobu
liz-coalesce-ptr-to-variant
liz-crash-dumps-solaris
liz-dynarmic-backport-waitpkg
liz-dynarmic-macos-fbsd-port
liz-get-rid-of-mcl-intrusive-list
liz-heaptrack-fix
liz-no-rtti-allowance
lock-term-1
macos-sqbuild
macroify-surface-stuffs
master
memsetopsyscallavoid
mmap-fixews
mutliplayer-filter-better1
n64
nce-strx
nce_cpp
netgate1
netusejthreadstuff
no-d24
pintocputhing
pipelinederivative
pt-fix-attempt
qcom-weird-vk-ftz
quick-fix
refactoreds2
release/0.0.3
release/0.0.4
rem-dup-applet-launch
remove-unused-fastmem-fallback
reorder-menu-game-per-config
revert-2695
sampleshaderfract
scmfix-worktree
script/android-icons
selfhost0
showcase
showcase2
sjkdbsdfjkbsdf-2834
smartqueryreset
static-linux
static-vector-thread-list
stuffmadeforfun
sured-revert
test-donotmerge
test-revert-gpu-optim
true-eds
true-eds-graphics
update-cpmutil
update-icons-android-11
video-core-improve-dma-logic
vk-fix-oom-force-maller-buffers
vk-surface-andpc
vulkan-thingy
xbzk-mci-bare-minimum-boot-fix
xbzk-saf-recursive-write-with-permission-request
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
${ item.name }
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Updates all of our bundled CI deps to support android x86_64, adds a build flavor thereof (`chromeOS`), and also adds sirit mingw support. The new FFmpeg package is built in a much better way that actually makes it identically built to the other CI packages, meaning we now have real 8.0.0 support, no need for libvpx/cpu_features/all that other crap. PLUS, we can now statically link it! Hooray! It's also built with MediaCodec support so in the future we can work on that. Rewrote the android build script too, plus added a copyFlavorTypeOutput target that assembles and copies the APK. The code behind it sucks because I'm not great with Gradle but hey, it works. Testers: please test everything related to video decoding. VP9 and h264, games that normally suck with their prerendered stuff, make sure I didn't nuke it to oblivion, etc. Signed-off-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3086 Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> |
3 weeks ago | |
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| .. | ||
| Android.md | [cmake, externals] android x86_64 support (#3086) | 3 weeks ago |