// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #ifdef _WIN32 #include #else #include #endif #ifdef __OPENORBIS__ #include #include #include #endif #include "common/assert.h" #include "common/virtual_buffer.h" #include "common/logging/log.h" // PlayStation 4 // Flag needs to be undef-ed on non PS4 since it has different semantics // on some platforms. #ifdef __OPENORBIS__ # ifndef MAP_SYSTEM # define MAP_SYSTEM 0x2000 # endif # ifndef MAP_VOID # define MAP_VOID 0x100 # endif // sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed # undef sa_sigaction # define sa_sigaction __sa_handler.__sa_sigaction #endif namespace Common { #ifdef __OPENORBIS__ static struct sigaction old_sa_segv; static boost::container::static_vector, 16> swap_regions; static void SwapHandler(int sig, siginfo_t* si, void* raw_context) { if (std::ranges::find_if(swap_regions, [addr = si->si_addr](auto const& e) { return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second; }) != swap_regions.end()) { size_t const page_size = 4096; size_t const page_mask = ~0xfff; // should replace the existing mapping... ugh void* aligned_addr = reinterpret_cast(uintptr_t(si->si_addr) & page_mask); void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0); ASSERT(res != MAP_FAILED); } else { struct sigaction* retry_sa = &old_sa_segv; if ((retry_sa->sa_flags & SA_SIGINFO) != 0) { retry_sa->sa_sigaction(sig, si, raw_context); } else if (retry_sa->sa_handler == SIG_DFL) { signal(sig, SIG_DFL); } else if (retry_sa->sa_handler == SIG_IGN) { // ignore? } else { retry_sa->sa_handler(sig); } } } bool InitSwap() noexcept { struct sigaction sa; sa.sa_handler = NULL; sa.sa_sigaction = &SwapHandler; sigemptyset(&sa.sa_mask); sa.sa_flags = SA_SIGINFO | SA_RESTART; return sigaction(SIGSEGV, &sa, &old_sa_segv) == 0; } #else bool InitSwap() noexcept { return true; } #endif void* AllocateMemoryPages(std::size_t size) noexcept { #ifdef _WIN32 void* addr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE); ASSERT(addr != nullptr); #elif defined(__OPENORBIS__) void* addr = mmap(nullptr, size, PROT_NONE, MAP_VOID | MAP_PRIVATE, -1, 0); ASSERT(addr != MAP_FAILED); swap_regions.emplace_back(addr, size); #else void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0); ASSERT(addr != MAP_FAILED); #endif return addr; } void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept { if (!addr) return; #ifdef _WIN32 VirtualFree(addr, 0, MEM_RELEASE); #else int rc = munmap(addr, size); ASSERT(rc == 0); #endif } } // namespace Common