// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later #include "core/core.h" #include "core/hle/service/dmnt/cheat_interface.h" #include "core/hle/service/dmnt/cheat_process_manager.h" #include "core/hle/service/dmnt/cheat_virtual_machine.h" #include "core/hle/service/dmnt/dmnt.h" #include "core/hle/service/server_manager.h" namespace Service::DMNT { void LoopProcess(Core::System& system) { auto server_manager = std::make_unique(system); auto& cheat_manager = system.GetCheatManager(); auto cheat_vm = std::make_unique(cheat_manager); cheat_manager.SetVirtualMachine(std::move(cheat_vm)); server_manager->RegisterNamedService("dmnt:cht", std::make_shared(system, cheat_manager)); ServerManager::RunServer(std::move(server_manager)); } } // namespace Service::DMNT