104 Commits (fda21f5a936df13d011b4606ad30af4030256b42)

Author SHA1 Message Date
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
Fernando Sahmkow 5cc292ac3c GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
James Rowe b37d69e5e1 Frontend/GPU: Refactor context management 6 years ago
ReinUsesLisp 25cfbc7786 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp 74984326b0 video_core/surface: Add R32_SINT render target format 6 years ago
ReinUsesLisp 30ed1b0702 video_core/gpu: Remove unused functions 6 years ago
Fernando Sahmkow 04c3213a01 GPU: Implement GPU Clock correctly. 6 years ago
Markus Wick 4bdaebe33e video_core: Block in WaitFence. 6 years ago
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
Fernando Sahmkow ded3d555e1 Core: Wait for GPU to be idle before shutting down. 6 years ago
Fernando Sahmkow 1df31e4b65 GPU_Async: Correct fences, display events and more. 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago
Rodrigo Locatti 598157a8c9 video_core: Silent miscellaneous warnings (#2820) 6 years ago
Fernando Sahmkow 8098f3ba58 Video_Core: Implement a new Buffer Cache 7 years ago
ReinUsesLisp 73e1bc3348 renderer_opengl: Implement RGB565 framebuffer format 6 years ago
ReinUsesLisp 0a9f3a7a43 renderer_opengl: Use VideoCore pixel format 6 years ago
ReinUsesLisp d762e37a18 gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig 6 years ago
Fernando Sahmkow e82d641357 GPU: Flush commands on every dma pusher step. 7 years ago
Fernando Sahmkow d6e1af6f23 GPU: Add missing puller methods. 7 years ago
ReinUsesLisp 37a3fdc6c6 gl_rasterizer: Implement compute shaders 7 years ago
Fernando Sahmkow b8b874005f NVServices: Styling, define constructors as explicit and corrections 7 years ago
Fernando Sahmkow 9db53b51b6 NVServices: Make NVEvents Automatic according to documentation. 7 years ago
Fernando Sahmkow 604dc3f59b GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 7 years ago
Fernando Sahmkow 772d205e8f nv_host_ctrl: Make Sync GPU variant always return synced result. 7 years ago
Fernando Sahmkow ff34715d92 Gpu: use an std mutex instead of a spin_lock to guard syncpoints 7 years ago
Fernando Sahmkow 095e6b1cd9 Gpu: Mark areas as protected. 7 years ago
Fernando Sahmkow 8c8e96b87c nv_services: Stub CtrlEventSignal 7 years ago
Fernando Sahmkow 1fb8727a9a Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 7 years ago
Fernando Sahmkow 779c115dbb video_core: Implement GPU side Syncpoints 7 years ago
Lioncash e0962940a2 video_core/gpu: Create threads separately from initialization 7 years ago
Lioncash c34cb4ebcc video_core/gpu: Amend typo in GPU member variable name 7 years ago
bunnei fa405371ee gpu: Rewrite virtual memory manager using PageTable. 7 years ago
bunnei 7fccfc3ee7 gpu: Use host address for caching instead of guest address. 7 years ago
Lioncash bd263e75cc video_core/gpu: Make GPU's destructor virtual 7 years ago
bunnei 83079031b3 gpu: Refactor a/synchronous implementations into their own classes. 7 years ago
bunnei 9d1ee628b2 gpu: Move command processing to another thread. 7 years ago
bunnei edf09ff450 gpu: Refactor command and swap buffers interface for asynch. 7 years ago
bunnei 1e27162275 gpu: Refactor to take RendererBase instead of RasterizerInterface. 7 years ago
Lioncash e59ae7210a common/math_util: Move contents into the Common namespace 7 years ago
Lioncash 12774b7c44 video_core: Remove usages of System::GetInstance() within the engines 7 years ago
ReinUsesLisp 6dfc564d12 kepler_compute: Fixup assert and rename engines 7 years ago
greggameplayer b4603fafcb Implement BGRA8 framebuffer format 7 years ago
Kevin e156f51825 video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908) 7 years ago
bunnei f8b215e361 gpu: Rewrite GPU command list processing with DmaPusher class. 7 years ago
raven02 8cf6772150 Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) 7 years ago
Subv 46b33657b6 GPU: Basic implementation of the Kepler Inline Memory engine (p2mf). 7 years ago
Markus Wick 118c1c36c1 video_core: Refactor command_processor. 7 years ago
Markus Wick a5613f87ef video_core: Move command buffer loop. 7 years ago
bunnei 33a936e055 gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. 7 years ago