ReinUsesLisp
00c66a7289
gl_stream_buffer: Always use a non-coherent buffer
6 years ago
ReinUsesLisp
da79ec9565
gl_stream_buffer: Always use persistent memory maps
yuzu no longer supports platforms without persistent maps.
6 years ago
David Marcec
380fbd8cb7
Move GetKeyCodeMapImpl to an anonymous namespace
6 years ago
David Marcec
f5e2aec422
addressed issues
6 years ago
David Marcec
52340e94ac
clear mme draw mode
We already draw, so we can clear it
6 years ago
David Marcec
fabdf5d385
Addressed issues
6 years ago
David Marcec
74b4334d51
Fix constbuffer for 0217920100488FF7
6 years ago
David Marcec
6ce5f3120b
Macro HLE support
6 years ago
David Marcec
e3d2b646e0
Fixed logging output
6 years ago
David Marcec
5226610a15
Implement GetKeyCodeMap & GetKeyCodeMap2
Closes #3919
6 years ago
ReinUsesLisp
9f54cd4dad
gl_shader_cache: Avoid use after move for program size
All programs had a size of zero due to this bug, skipping invalidations.
While we are at it, remove some unused forward declarations.
6 years ago
Ameer
743e1f02a0
cleanup check access, read, and factory GetNextInput funcs. Use size rather than magic number
6 years ago
Ameer
d4e07fd95e
Fix deallocation of GC Adapter
6 years ago
Morph
b8798a995b
yuzu_tester: Silence type conversion warning
6 years ago
Morph
45dac6bc5c
lm: Silence no return value warning
6 years ago
Ameer
901bc09dd7
Small quality of life indication that mapped button is GC
6 years ago
ReinUsesLisp
39ab33ee1c
shader/half_set: Implement HSET2_IMM
Add HSET2_IMM. Due to the complexity of the encoding avoid using
BitField unions and read the relevant bits from the code itself.
This is less error prone.
6 years ago
Ameer
fcc23139f6
std::array and const reference passing of non-trivial objects
6 years ago
ameerj
f5d2a1e8bd
Update src/input_common/main.cpp
Co-authored-by: LC <mathew1800@gmail.com>
update libusb submodule (hopefully windows build error fixed)
6 years ago
VolcaEM
e193aa3f53
account: Update function tables and add missing classes ( #4145 )
* account: Update function tables and add missing classes
* clang-format
* Add missing "public"
* Add missing public again
* Add missing final
6 years ago
Fernando Sahmkow
544b15e8e4
TextureCache: Fix case where layer goes off bound.
The returned layer is expected to be between 0 and the depth of the
surface, anything larger is off bounds.
6 years ago
unknown
8cf6efe677
Reorder variables to comply with the Auzure build pipeline
6 years ago
Morph
f2df941e8d
arm_dynarmic_64: Log the instruction when an exception is raised
6 years ago
Morph
e0af4cdf98
arm_dynarmic_32: Log under Core_ARM instead of HW_GPU
6 years ago
ReinUsesLisp
2f09c7ddd3
renderer_vulkan: Update validation layer name and test before enabling
Update validation layer string to VK_LAYER_KHRONOS_validation.
While we are at it, properly check for available validation layers
before enabling them.
6 years ago
Ameer
28046ae3a9
Tidy up the pointers, use pair over tuple where appropriate
6 years ago
Ameer
0f729ef078
fix for sleep using stl
6 years ago
Ameer
46b4461fbb
shared_ptr for the GC adapter class, constexpr constants
6 years ago
Ameer
968d631aa5
std::arrays where appropriate, clear q in adapter class, other touch ups
6 years ago
Ameer
5f0fa4cb82
fix include thread
6 years ago
Ameer
121af3646d
Singleton GC Adapter class, remove globals, fix naming convention
Fix clang formatting
Manual fix for configure_input_player formatting
Add missing lib usb cmake command
6 years ago
Morph
0235915baa
hid: Implement Get/ResetGyroscopeZeroDriftMode
- Used by Captain Toad Treasure Tracker
6 years ago
Ameer
c94583d867
Clang Formatting
6 years ago
Ameer
0076a08d04
Cleanup after linter
6 years ago
Ameer
0248614add
GC Adapter Implementation
6 years ago
VolcaEM
409fedaf97
Correct function name (2/2)
6 years ago
VolcaEM
182ac8a504
Correct function name (1/2)
6 years ago
VolcaEM
23d57ed4f7
Clang-format
6 years ago
VolcaEM
d11b04ed46
Remove unnecessary conversion
6 years ago
VolcaEM
606e833d26
Address review comment by Lioncash
Co-authored-by: LC <mathew1800@gmail.com>
6 years ago
VolcaEM
b81af6ae9b
Add a "Open Mods Page" button to the GUI
6 years ago
Morph
f77c897b8d
gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available
Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
6 years ago
Morph
1e65da971b
gl_device: Check for GL_EXT_texture_shadow_lod
6 years ago
FearlessTobi
a8674a7b86
Fix: fatal error CVT1100 when compiling manifest file
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below:
Microsoft Visual Studio Community 2019 Preview
Version 16.6.0 Preview 5.0
Fixes this error:
CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409
LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt
I have put 0 since previous name was 1. If have other names in mind, please let me know.
Co-Authored-By: dragios <dragios@users.noreply.github.com>
6 years ago
MerryMage
c12eb814b4
macro_jit_x64: Use ecx for shift register
shl/shr only accept cl as their second argument
6 years ago
Lioncash
ef53b2fd08
texture_cache: Fix incorrect address used in a DeduceSurface() call
Previously the source was being deduced twice in a row.
6 years ago
Lioncash
a5ed0c3df7
software_keyboard: Eliminate trivial redundant copies
We can just make use of moves here to get rid of two redundant copies
6 years ago
Morph
9bb5bf0b2b
main: Append AVX and FMA instructions to cpu string
Append AVX and FMA instructions to cpu string if the host cpu supports them
6 years ago
Morph
97ba520434
common/telemetry: Add AVX512 to telemetry
6 years ago
Morph
d6474b4aca
common/cpu_detect: Add AVX512 detection
6 years ago