Fernando Sahmkow
1394a581f2
Merge pull request #4100 from MerryMage/no-a32-interp
arm_dynarmic: CP15 changes
6 years ago
MerryMage
44f10d9b9f
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
6 years ago
MerryMage
52bcfac116
arm_dynarmic_cp15: Implement CNTPCT
6 years ago
MerryMage
109df7705f
arm_dynarmic_cp15: Update CP15
6 years ago
MerryMage
32a127faaa
arm_dynarmic_32: InterpreterFallback should never happen
6 years ago
bunnei
a8ac99b619
Merge pull request #4086 from MerryMage/abi
xbyak_abi: Cleanup
6 years ago
MerryMage
c409722435
macro_jit_x64: Optimization implicitly assumes same destination
6 years ago
MerryMage
a6ddd7c382
macro_jit_x64: Should not skip zero registers for certain ALU ops
The code generated for these ALU ops assume src_a and src_b are always valid.
6 years ago
Kaiwen Xu
7a59eeb5be
Fix framebuffer size on fractional scaling display.
6 years ago
bunnei
b660ef6c8a
Merge pull request #4089 from MerryMage/macrojit-cleanup-1
macro_jit_x64: Cleanup
6 years ago
bunnei
0f57bbfa3f
Merge pull request #3976 from Neodyblue/qdarkstyle_fix_prop
qt_themes: remove unknown qss property from dark theme
6 years ago
bunnei
2a3d4cad63
externals: Revert to libressl, as build is broken with find_package(OpenSSL). ( #4093 )
* externals: Revert to libressl, as build is broken with find_package(OpenSLL).
* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
* fixup! externals: Revert to libressl, as build is broken with find_package(OpenSLL).
6 years ago
bunnei
798ec003ce
Merge pull request #4041 from ReinUsesLisp/arb-decomp
gl_arb_decompiler: Implement an assembly shader decompiler
6 years ago
VolcaEM
bd9495c9ab
Remove unnecessary pragmas
6 years ago
VolcaEM
c0d6162050
Revert IsValidNRO refactor but make it more readable
6 years ago
bunnei
f22d02083c
Merge pull request #3966 from Morph1984/hide-internal-resolution-ui
yuzu/frontend: Remove internal resolution option
6 years ago
VolcaEM
4b71bf654d
Update assert string
6 years ago
Morph
e2f5d16540
gl_device: Reserve at least 4 image bindings for fragment stage
Due to the limitation of GL_MAX_IMAGE_UNITS being low (8) on Intel's and Nvidia's proprietary drivers, we have to reserve an appropriate amount of image bindings for each of the stages. So far games have been observed to use 4 image bindings on the fragment stage (Kirby Star Allies) and 1 on the vertex stage (TWD series).
No games thus far in my limited testing used more than 4 images concurrently and across all currently active programs.
This fixes shader compilation errors on Kirby Star Allies on OpenGL (GLSL/GLASM)
6 years ago
bunnei
ed2cd9d8f3
Merge pull request #4091 from MerryMage/cmakelists-xbyak-order
CMakeLists: xbyak comes before dynarmic
6 years ago
Rodrigo Locatti
0bd9bc7201
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
buffer_cache: Avoid passing references of shared pointers and misc style changes
6 years ago
MerryMage
256cb2979b
CMakeLists: xbyak comes before dynarmic
6 years ago
MerryMage
cf0aad7d6a
macro_jit_x64: Remove NEXT_PARAMETER
Not required, as PARAMETERS can just be incremented directly.
6 years ago
MerryMage
1799f4e774
macro_jit_x64: Remove unused function Compile_WriteCarry
6 years ago
MerryMage
c09a9e5cc7
macro_jit_x64: Select better registers
All registers are now callee-save registers.
RBX and RBP selected for STATE and RESULT because these are most commonly accessed; this is to avoid the REX prefix.
RBP not used for STATE because there are some SIB restrictions, RBX emits smaller code.
6 years ago
MerryMage
79aa7b3ace
macro_jit_x64: Remove REGISTERS
Unnecessary since this is just an offset from STATE.
6 years ago
MerryMage
35db6e1c68
macro_jit_x64: Remove JITState::parameters
This can be passed in as an argument instead.
6 years ago
MerryMage
389549b80d
macro_jit_x64: Remove METHOD_ADDRESS_64
Unnecessary variable.
6 years ago
MerryMage
a6a43a5ae0
macro_jit_x64: Remove RESULT_64
This Reg64 codepath has the exact same behaviour as the Reg32 one.
6 years ago
MerryMage
7c6203dc5e
xbyak_abi: Prefer returning a struct to using out parameters in ABI_CalculateFrameSize
6 years ago
MerryMage
36362e9695
xbyak_abi: Register indexes should be unsigned
6 years ago
MerryMage
d563017dfe
xbyak_abi: Remove *GPS variants of stack manipulation functions
6 years ago
MerryMage
4417770ba9
xbyak_abi: Fix ABI_PushRegistersAndAdjustStack
Pushing GPRs twice.
6 years ago
David
5c9dee2c94
Merge pull request #4085 from ReinUsesLisp/gcc-times
video_core/macro_jit_x64: Remove initializer in member variable
6 years ago
ReinUsesLisp
6e5d8aac4d
video_core/macro_jit_x64: Remove initializer in member variable
Fix build time issues on gcc. Confirmed through asan that avoiding this
initialization is safe.
6 years ago
bunnei
55ebf68636
Merge pull request #4070 from ogniK5377/GetTPCMasks-fix
nvdrv: Fix GetTPCMasks for ioctl3
6 years ago
VolcaEM
39213b1c59
Clang-format again
6 years ago
VolcaEM
198b0fa790
Use consistent variable names
6 years ago
VolcaEM
1520d7865d
Clang-format
6 years ago
VolcaEM
761d206049
Make assert strings consistent
6 years ago
VolcaEM
151a3fe7b3
Attempt to fix crashes in SSBU and refactor IsValidNRO
6 years ago
bunnei
89d11f2268
Merge pull request #4069 from ogniK5377/total-phys-mem
kernel: Account for system resource size for memory usage
6 years ago
bunnei
92021a344c
Merge pull request #4064 from ReinUsesLisp/invalidate-buffers
gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation
6 years ago
bunnei
c2ea1e1bcb
Merge pull request #4049 from ReinUsesLisp/separate-samplers
shader/texture: Join separate image and sampler pairs offline
6 years ago
David Marcec
42250427c5
audren: Implement RendererInfo
Fixes ZLA softlock
6 years ago
bunnei
5633887569
Merge pull request #3986 from ReinUsesLisp/shader-cache
shader_cache: Implement a generic runtime shader cache
6 years ago
bunnei
e1911e5c8b
Merge pull request #4010 from ogniK5377/reserve-always-break
kernel: ResourceLimit::Reserve remove useless while loop
6 years ago
ReinUsesLisp
87011a97f9
gl_arb_decompiler: Implement FSwizzleAdd
6 years ago
ReinUsesLisp
a63a0daa5e
gl_arb_decompiler: Implement an assembly shader decompiler
Emit code compatible with NV_gpu_program5.
This should emit code compatible with Fermi, but it wasn't tested on
that architecture. Pascal has some issues not present on Turing GPUs.
6 years ago
ReinUsesLisp
d89888389d
yuzu/configuration: Show assembly shaders check box
6 years ago
David Marcec
b15cbf9bcf
nvdrv: Fix GetTPCMasks for ioctl3
Fixes animal crossing svcBreak on launch
6 years ago