Fernando Sahmkow
f3a39e0c9c
NVServices: Address Feedback
7 years ago
Fernando Sahmkow
d20ede40b1
NVServices: Styling, define constructors as explicit and corrections
7 years ago
Fernando Sahmkow
b391e5f638
NVFlinger: Correct GCC compile error
7 years ago
Fernando Sahmkow
0335a25d1f
NVServices: Make NVEvents Automatic according to documentation.
7 years ago
Fernando Sahmkow
b6844bec60
NVServices: Correct CtrlEventWaitSync to block the ipc until timeout.
7 years ago
Fernando Sahmkow
7d1b974bca
GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware
7 years ago
Fernando Sahmkow
61697864c3
nvflinger: Make the force 30 fps still force 30 fps
7 years ago
Fernando Sahmkow
efdeab3a1d
nv_services: Fixes to event liberation.
7 years ago
Fernando Sahmkow
ea97589624
nvflinger: Acquire buffers in the same order as they were queued.
7 years ago
Fernando Sahmkow
24408cce9b
nv_services: Deglobalize NvServices
7 years ago
Fernando Sahmkow
f2e026a1d8
gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme.
7 years ago
Fernando Sahmkow
0706d633bf
nv_host_ctrl: Make Sync GPU variant always return synced result.
7 years ago
Fernando Sahmkow
600dddf88d
Async GPU: do invalidate as synced operation
Async GPU: Always invalidate synced.
7 years ago
Fernando Sahmkow
c13433aee4
Gpu: use an std mutex instead of a spin_lock to guard syncpoints
7 years ago
Fernando Sahmkow
78add28aab
nvhost_ctrl: Corrections to event handling
7 years ago
Fernando Sahmkow
eef55f493b
Gpu: Mark areas as protected.
7 years ago
Fernando Sahmkow
a45643cb3b
nv_services: Stub CtrlEventSignal
7 years ago
Fernando Sahmkow
8942047d41
Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts
7 years ago
Fernando Sahmkow
e0027eba85
nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, NvEventUnregister
7 years ago
Fernando Sahmkow
7039ece0a0
nv_services: Create GPU channels correctly
7 years ago
Fernando Sahmkow
82b829625b
video_core: Implement GPU side Syncpoints
7 years ago
Fernando Sahmkow
737e978f5b
nv_services: Correct buffer queue fencing and GPFifo fencing
7 years ago
Fernando Sahmkow
ceb5f5079c
nvflinger: Implement swap intervals
7 years ago
Fernando Sahmkow
3b9d89839d
texture_cache: Address Feedback
7 years ago
Fernando Sahmkow
30b176f92b
texture_cache: Correct Texture Buffer Uploading
7 years ago
fearlessTobi
447bdac298
yuzu: Remove CPU Jit setting from the UI
A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI.
7 years ago
Zach Hilman
ad50cd7df9
gl_shader_cache: Make CachedShader constructor private
Fixes missing review comments introduced.
7 years ago
Lioncash
e23110bd9f
kernel/process: Default initialize all member variables
Ensures a Process instance is always created with a deterministic
initial state.
7 years ago
Lioncash
abdce723eb
kernel/process: Decouple TLS handling from threads
Extracts out all of the thread local storage management from thread
instances themselves and makes the owning process handle the management
of the memory. This brings the memory management slightly more in line
with how the kernel handles these allocations.
Furthermore, this also makes the TLS page management a little more
readable compared to the lingering implementation that was carried over
from Citra.
7 years ago
Lioncash
55481df50f
kernel/vm_manager: Add overload of FindFreeRegion() that operates on a boundary
This will be necessary for making our TLS slot management slightly more
straightforward. This can also be utilized for other purposes in the
future.
We can implement the existing simpler overload in terms of this one
anyways, we just pass the beginning and end of the ASLR region as the
boundaries.
7 years ago
Bakugo
b50557d1f0
file_sys: Rename other ContentRecordType members
7 years ago
Fernando Sahmkow
4705d1b523
rasterizer_cache: Protect inherited caches from submission level
7 years ago
David Marcec
965608e6d1
IAudioDevice::QueryAudioDeviceOutputEvent
The event should only be signaled when an output audio device gets changed. Example, Speaker to USB headset. We don't identify different devices internally yet so there's no need to signal the event yet.
7 years ago
Bakugo
c72ef5f405
file_sys/registered_cache: Improve missing metadata error
This can happen when installing NSPs too, not just XCIs.
7 years ago
Bakugo
9968c0883a
file_sys/submission_package: Don't warn about missing DeltaFragment NCAs
DeltaFragments are not useful to us and are often not included in patch NSPs.
7 years ago
Bakugo
79163fca80
file_sys/registered_cache: Ignore DeltaFragment NCAs during installation
DeltaFragments are only used to download and apply partial patches on a real console, and are not useful to us at all. Most patch NSPs do not include them, and when they do, it's a waste of space to install them.
7 years ago
Bakugo
306a24aad7
file_sys: Rename ContentRecordType::Patch to DeltaFragment
Avoids potential confusion, since patches and DeltaFragments are not the same thing. Actual full patches are listed under the Program type.
7 years ago
ReinUsesLisp
6e1db6b703
texture_cache: Pack sibling queries inside a method
7 years ago
ReinUsesLisp
8eae66907e
texture_cache: Use std::vector reservation for sampled_textures
7 years ago
ReinUsesLisp
f6f1a8f26a
texture_cache: Style changes
7 years ago
ReinUsesLisp
dd9ace502b
texture_cache: Use std::array for siblings_table
7 years ago
ReinUsesLisp
3f3c3ca5f9
texture_cache: Address feedback
7 years ago
Zach Hilman
f477c5dfdd
set: Implement GetQuestFlag
Simply returns a true/false value indicating if the system is a kiosk system. This has been mapped to a config option for the purposes of yuzu.
7 years ago
Zach Hilman
efa7d8d04b
settings: Add config option for kiosk (quest) mode
7 years ago
David Marcec
dfe4b3f723
Attemp clang format fix?
Seems to be an issue with clang format
7 years ago
David Marcec
7d417d501d
Added errors.h to cmakelist
7 years ago
David Marcec
c2146c4eef
Addressed issues
7 years ago
David Marcec
fd6549be73
Addressed issues
7 years ago
David Marcec
0b03e8a98f
Implemented InitializeApplicationInfo & InitializeApplicationInfoRestricted
InitializeApplicationInfoRestricted will need further implementation as it's checking for other user requirements about the game. As we're emulating, we're assuming the user owns the game so we skip these checks currently, implementation will need to be added further on
7 years ago
David Marcec
f67039c067
Addressed issues
7 years ago