bunnei
2c6a61d4dd
audio_core: common: Bump audio revision to 9.
- This is used in fw 12.x.x games.
5 years ago
Chloe Marcec
dffe01cb67
audren: Implement I3dl2Reverb
Most notable fix is the voices in Fire Emblem Three Houses
5 years ago
Chloe Marcec
a894cf5169
audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
5 years ago
Lioncash
c6fe328f73
audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
6 years ago
David Marcec
f17f347e03
Preliminary effects
6 years ago
David Marcec
81b2b4fbe9
audio_core: Apollo Part 1, AudioRenderer refactor
6 years ago
David Marcec
de00a5eb8c
audio_renderer: Better voice mixing and 6 channel downmixing
Supersedes #3738 and #3321
6 years ago
David
c95dd42b72
audio_renderer: Preliminary BehaviorInfo ( #3736 )
* audio_renderer: Preliminary BehaviorInfo
* clang format
* Fixed IsRevisionSupported
* fixed IsValidRevision
* Fixed logic error & spelling errors & crash
* Addressed issues
6 years ago