4559 Commits (eff90550a12f0edc696aedd055eea063634c24a1)

Author SHA1 Message Date
MerryMage 5f33d2cf07 GSP_GPU: Remove use of Memory::GetPointer 10 years ago
MerryMage 31d49e0109 Memory: CopyBlock 10 years ago
MerryMage e936f5952c DSP_DSP: Remove use of Memory::GetPointer 10 years ago
MerryMage 896e5009ae FS/Archive: Remove use of Memory::GetPointer 10 years ago
MerryMage 8e1768cf1d common_funcs: Provide rotr and rotl for MSVC 10 years ago
MerryMage 80abe6eb08 Memory: Added necessary headers and removed unnecessary header 10 years ago
bunnei c106f71beb New3DS: Minor style cleanup to #1520. 10 years ago
Jannik Vogel 6a28f46844 OpenGL: Set shader_dirty on lighting changes 10 years ago
Jannik Vogel 30a01584f2 Pica: Name LightSrc.config register 10 years ago
Jannik Vogel 8e905b3af6 Pica: Name lighting.config0 and .config1 registers 10 years ago
Jannik Vogel 068bd6f728 OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale 10 years ago
Emmanuel Gil Peyrot 080a2d719c Loader: Split SMDH into its own header and import helpers from QGameList 10 years ago
MerryMage 64068583fb CFG: Remove use of Memory::GetPointer 10 years ago
MerryMage fddd243b17 APT: Remove use of Memory::GetPointer 10 years ago
MerryMage 1ebaaf9bb1 Kernel/Thread: Remove use of Memory::GetPointer 10 years ago
MerryMage aa84cab4e9 Applets/swkdb: Remove use of Memory::GetPointer 10 years ago
MerryMage ca17df5757 Memory: ZeroBlock 10 years ago
MerryMage 2be17a0c6e FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock 10 years ago
MerryMage b3b3dd7591 Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress 10 years ago
MerryMage 3873b36db3 Memory: ReadBlock/WriteBlock 10 years ago
MerryMage c084fc824c Memory: IsValidVirtualAddress/IsValidPhysicalAddress 10 years ago
Emmanuel Gil Peyrot 314ce5e505 CitraQt: Simplify the game list loader code 10 years ago
Emmanuel Gil Peyrot 9a35d1fb4a Loader: Add a GetFileType method to get the type of a loaded file 10 years ago
Emmanuel Gil Peyrot 8fc9c03126 Loader, Frontends: Refactor loader creation and game loading 10 years ago
Emmanuel Gil Peyrot 8ab6f26c09 Common: Make recursive FileUtil functions take a maximum recursion 10 years ago
wwylele 86ea7995ad SVC::WaitSynchronizationN: Reschedule at the end 10 years ago
Jannik Vogel d77279a415 Refactor Tev stage dumper 10 years ago
Jannik Vogel 324c21c922 Extend Tev stage dumper 10 years ago
James Rowe 98923ab6e5 Config: Restore previously selected audio sink option (#1824) 10 years ago
MerryMage 87de1ca968 Tests: Run tests on CI 10 years ago
MerryMage a03f9b6fb6 tests: Infrastructure for unit tests 10 years ago
MerryMage f4d364a60e DSP/HLE: Audio output 10 years ago
MerryMage 6542c60602 DSP/HLE: Implement mixer processing 10 years ago
Maribel d014873916 Config: Audio sink configuration (#1798) 10 years ago
Jannik Vogel edf30d84cc Remove `exceptions` parameter from `normaliseround` VFP functions 10 years ago
Jannik Vogel 693cca8f1f Fix exception propagation for VFP single precision 10 years ago
Jannik Vogel 7dde13f875 Fix exception propagation for VFP double precision 10 years ago
Jannik Vogel 3a45eacb16 Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD 10 years ago
András Domonkos 960297e577 Update ACT:U and create ACT:A (#1809) 10 years ago
Jannik Vogel af37dd0d52 Set fpscr for new threads 10 years ago
Jannik Vogel ff0fa86b17 Retrieve shader result from new OutputRegisters-type 10 years ago
Jannik Vogel 501d0bc5ed Fix ftoi behaviour 10 years ago
Jannik Vogel 6fe0cb671d Respect fpscr in ftoiz 10 years ago
Jannik Vogel 1643786c04 Disable VFP3 instructions 10 years ago
Maribel 5c8beca792 DSP_DSP: Remove GetHeadphoneStatus logspam (#1799) 10 years ago
wwylele 6cccdcacd2 fixup! fixup! Refactor input system 10 years ago
wwylele 6d49e4621c fixup! Refactor input system 10 years ago
wwylele 416faa20d1 implement circle pad modifier 10 years ago
wwylele 03631f9b8f Refactor input subsystem 10 years ago
Maribel 6f6af6928f AudioCore: Implement time stretcher (#1737) 10 years ago