german77
8c089f4e2a
service: hid: Partially revert #8123
4 years ago
merry
7f11710e0a
dynarmic: Print stack trace on unrecognised instruction or other exception
4 years ago
Andrea Pappacoda
ce859cf526
build: remove -fconcepts
It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
4 years ago
bunnei
02473ea7d5
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
4 years ago
ameerj
494c41dd5a
texture_cache/util: Remove unneeded ReadBlockUnsafe
This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
4 years ago
german77
3e5469a974
service: npad: Default initialize shared memory
4 years ago
merry
979e53b87b
native_clock: Use writeback from CAS to avoid double-loading
4 years ago
merry
084bd225dc
atomic_ops: Implement AtomicCompareAndSwap with writeback
4 years ago
Merry
c562c1d6be
native_clock: Use AtomicLoad128
4 years ago
Merry
b4746529e1
atomic_ops: Implement AtomicLoad128
4 years ago
merry
f4004b1271
configure_per_game_addons: Set tree view minimum section size to 150px
4 years ago
merry
8c57de1605
configure_hotkeys: Make first column stretch and not last column
Also configure minimum width of columns to be 150px.
4 years ago
Andrea Pappacoda
0c214cb5b9
fix: typos
4 years ago
merry
8dc1913db8
configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
4 years ago
bunnei
fdf4909f97
hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes.
4 years ago
bunnei
4036e37bbe
hle: service: nvflinger: consumer_base: Cleanup & fixes.
4 years ago
bunnei
30b07878ba
hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers.
4 years ago
bunnei
7610554b1e
hle: service: nvflinger: buffer_queue_core: Cleanup & fixes.
4 years ago
bunnei
f9371f36a4
hle: service: nvflinger: Use correct logger namespace.
4 years ago
Morph
93f010c988
hle: service: nvdrv: Create a service thread where appropriate.
4 years ago
bunnei
d02bf6dab1
hle: service: vi: Create a service thread where appropriate.
4 years ago
bunnei
99770653bb
hle: service: bsd: Create a service thread where appropriate.
4 years ago
bunnei
2afef2b609
hle: service: filesystem: Create a service thread where appropriate.
4 years ago
bunnei
11120b5b1e
hle: service: audio: Create a service thread where appropriate.
4 years ago
bunnei
bf1750664c
hle: service: Add option for service interfaces to create or use the default thread.
4 years ago
bunnei
864523327f
hle: kernel: Create a default thread for services that do not need their own host thread.
4 years ago
Morph
1166c3910d
applets/web: Keep foreground (websession) web applet open
This is a hack to keep the foreground (websession) web applet open in games using these such as Super Mario 3D All-Stars.
4 years ago
Andrea Pappacoda
faf6a9876c
audio_core: remove time stretcher
Also drop the SoundTouch dependency
4 years ago
Fernando Sahmkow
e9e671d101
GPU Garbage Collection: Fix regressions.
4 years ago
german77
9346f0b33d
service: hid: Remove inaccurate behavior on initialization
4 years ago
Narr the Reg
c04e65c254
service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle
4 years ago
ameerj
69807dd208
nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
4 years ago
lat9nq
0d7a0c0817
yuzu_cmd: Start the logging backend
4 years ago
german77
90c846d1ad
yuzu: Only override fullscreen setting if gamepath or argument is provided
4 years ago
ameerj
3e489782e1
gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().
Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
4 years ago
Morph
ea7a0d4652
registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
4 years ago
merry
1383441b15
arm_dynarmic_64: Invalidate on all cores
4 years ago
Andrea Pappacoda
af94bf4a59
build: cleanup installation of yuzu and yuzu-cmd
Explicitly specifying an install destination is not needed anymore since
CMake 3.14.
By removing the hardcoded ${CMAKE_INSTALL_PREFIX}/bin it is also now
possible to override the install destination via the command line. For
example, you can now install yuzu to /usr/games with
-DCMAKE_INSTALL_BINDIR=games
4 years ago
bunnei
af04f8b8e9
Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory."
4 years ago
merry
94967e0f6d
configure_cpu: More descriptive text for Paranoid option
4 years ago
bunnei
9408100a80
hle: kernel: k_page_table: Fix implementations of LockForCodeMemory & UnlockForCodeMemory.
4 years ago
bunnei
0c75913bf2
hle: kernel: k_page_table: Implement LockMemoryAndOpen & UnlockMemory.
4 years ago
merry
3c8547160d
configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
4 years ago
bunnei
1b3dba329a
hle: kernel: svc: MapProcessMemory: Fix usage of KPageLinkedList to use physical address space.
4 years ago
bunnei
3bc0c2a625
hle: kernel: svc: CreateCodeMemory: Remove log of 'out' host pointer.
- This does not seem terribly useful and is inconsistent with other usage.
4 years ago
bunnei
94543f129e
hle: kernel: k_code_memory: Fix usage of KPageLinkedList to use physical address space.
4 years ago
bunnei
5b667f5e52
hle: kernel: k_page_table: Implement MakeAndOpenPageGroup & MakePageGroup.
4 years ago
bunnei
c975a51ae7
hle: kernel: k_page_table: Add IsHeapPhysicalAddress method.
4 years ago
bunnei
f29410d821
hle: kernel: k_page_linked_list: Add Empty method.
4 years ago
bunnei
4e2401c11a
hle: kernel: svc: UnmapProcessCodeMemory: Fix inverted alignment check.
4 years ago