Lioncash
93596d03ec
npad: Remove unused controller variable from OnInit()
This also gets rid of variable shadowing related to the lambda parameter
a little bit below this code as well.
7 years ago
Lioncash
7c9f7aeacc
perf_stats: Remove unused variable within DoFrameLimiting()
This hasn't been used since ba8ff096fd
7 years ago
Lioncash
6949f73149
yuzu/configuration/config: Use a std::unique_ptr for qt_config instead of a raw pointer
Same behavior, less code.
7 years ago
Lioncash
a3d1ede25f
aoc_u: Make use of previously-unused CheckAOCTitleIDMatchesBase() function
We can just call the function instead of duplicating the code here. This
also prevents an unused function warning.
We also don't need to take the lambda capture by reference. It's just a
u64 value, so by value is fine here.
7 years ago
Lioncash
c7c594a6b8
vfs: Handle failure of file reading within VfsRawCopy()
Also gets rid of an unused variable.
7 years ago
Lioncash
c6529688fc
key_manager: Remove unused variable in DeriveBase()
7 years ago
Lioncash
257b7bbfee
decoders: Remove unused variable within SwizzledData()
7 years ago
Lioncash
a97cdb5eb4
maxwell_3d: Remove unused variable within ProcessQueryGet()
7 years ago
Lioncash
f80b80b922
logging/backend: Add missing services to the log filters
Just a few overlooked services.
7 years ago
Lioncash
6f5bede402
yuzu/configuration/config: Reorganize member variable and function layout
Makes the class layout consistent with the others.
7 years ago
Zach Hilman
bfad41b0c1
profile_manager: Create save data if it doesn't exist on use
7 years ago
Zach Hilman
45f2a2fe29
acc: Fix account UUID duplication error
7 years ago
Zach Hilman
e408bbceed
configure_system: Clear selection after user delete
7 years ago
Zach Hilman
702622b8f1
profile_manager: Load user icons, names, and UUIDs from system save
7 years ago
Zach Hilman
19c5cf9c63
acc: Load user images from config dir
7 years ago
Zach Hilman
466960c8ab
qt: Allow user to select emu user on open save data
7 years ago
Zach Hilman
b2a8209c5b
qt: Add Profile Manager UI to system settings
7 years ago
Zach Hilman
d3fbf45705
am: Pass current user UUID to launch parameters
7 years ago
Zach Hilman
aeffd4b436
profile_manager: Load users from emulator settings
7 years ago
Zach Hilman
e7e3d5898e
settings: Add users and current_user settings and remove username
7 years ago
David
50e4e81fd3
Added Amiibo support ( #1390 )
* Fixed conflict with nfp
* Few fixups for nfc
* Conflict 2
* Fixed AttachAvailabilityChangeEvent
* Conflict 3
* Fixed byte padding
* Refactored amiibo to not reside in "System"
* Removed remaining references of nfc from system
* used enum for Nfc GetStateOld
* Added missing newline
* Moved file operations to front end
* Conflict 4
* Amiibos now use structs and added mutexes
* Removed amiibo_path
7 years ago
FernandoS27
ed8ca608a0
Implement PointSize
7 years ago
FernandoS27
e0ea2f5f6e
Fixed Layered Textures Loading and Cubemaps
7 years ago
Lioncash
1291f3f820
common: Remove memory_util.cpp/.h
Everything from here is completely unused and also written with the
notion of supporting 32-bit architecture variants in mind. Given the
Switch itself is on a 64-bit architecture, we won't be supporting 32-bit
architectures. If we need specific allocation functions in the future,
it's likely more worthwhile to new functions for that purpose.
7 years ago
Weiyi Wang
2ff2732a78
only redefine 64 bit file operation for MSVC
MinGW provides POSIX functions
7 years ago
David Marcec
38cdb6744d
Added assertion failed, reworked logging levels
7 years ago
ReinUsesLisp
7d6dca0d0a
gl_shader_decompiler: Implement VSETP
7 years ago
ReinUsesLisp
5dfb43531c
gl_shader_decompiler: Abstract VMAD into a video subset
7 years ago
David Marcec
8042731da9
Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
7 years ago
FernandoS27
259da93567
Added Saturation to FMUL32I
7 years ago
FernandoS27
8e1239fbc5
Assert that multiple render targets are not set while alpha testing
7 years ago
FernandoS27
59a004f915
Use standard UBO and fix/stylize the code
7 years ago
FernandoS27
17315cee16
Cache uniform locations and restructure the implementation
7 years ago
FernandoS27
bcb5b924fd
Remove SyncAlphaTest and clang format
7 years ago
FernandoS27
7b39107e3a
Added Alpha Func
7 years ago
FernandoS27
aa620c14af
Implemented Alpha Testing
7 years ago
FernandoS27
5c5b4e8e7d
Fixed FSETP and FSET
7 years ago
FernandoS27
e2416bbd1f
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT
7 years ago
Zach Hilman
314a948373
psm: Stub GetChargerType
Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
7 years ago
Lioncash
ca5a93167e
service: Add the basic skeleton for the NPNS services
7 years ago
Lioncash
981faea4d6
hid: Update service function table for hidbus
Updated based off information provided by Switchbrew.
7 years ago
Lioncash
5ea4cfd499
am: Add the basic skeleton for the tcap service
Added based off information provided by Switchbrew.
7 years ago
Lioncash
edb1c36a87
am: Update service function tables
Updated based off information from Switchbrew
7 years ago
Lioncash
ae7f55947e
prepo: Update service function table.
Also introduces the new prepo:a2 service.
Updated based off information provided by Switchbrew.
7 years ago
Lioncash
a806c78a1a
lbl: Update service function table names
Updated based off information provided by Switchbrew.
7 years ago
Zach Hilman
a279d80a19
qt: Move Reinitialize Keys to Tools menu
7 years ago
Zach Hilman
10a2d20e26
psm: Stub GetBatteryChargePercentage
Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
7 years ago
Zach Hilman
3b8c0f8885
service: Add skeleton for psm service
Seems to be the power controller. Listed in switchbrew under the category PTM services.
7 years ago
Lioncash
c8beb665dc
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
7 years ago
Lioncash
98a27b1ec7
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
7 years ago