Lioncash
69fdfc5296
yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContext
The default constructor will always run, even when not specified, so
this is redundant.
However, the context member can indeed be initialized in the constructor
initializer list.
7 years ago
Lioncash
4abe8bb7ee
yuzu/bootmanager: Remove unnecessary includes
This include isn't used anymore so it can be removed.
7 years ago
Lioncash
3318e97f29
yuzu/bootmanager: Resolve constructor initializer list warnings
Resolves -Wreorder warnings. These will automatically be initialized to
nullptr anyways, so these were redundant.
7 years ago
bunnei
d4b42f6bc6
Merge pull request #2315 from ReinUsesLisp/severity-decompiler
shader_ir/decode: Reduce the severity of common assertions
7 years ago
bunnei
1599234a39
Merge pull request #2384 from ReinUsesLisp/gl-state-clear
gl_rasterizer: Apply just the needed state on Clear
7 years ago
bunnei
0c107e46a6
Merge pull request #2405 from lioncash/qt
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
7 years ago
bunnei
1614c97d78
Merge pull request #2092 from ReinUsesLisp/stg
shader/memory: Implement STG and global memory flushing
7 years ago
bunnei
3f45cebfca
Merge pull request #2376 from lioncash/const
yuzu/configure_hotkey: Minor changes
7 years ago
bunnei
f76e8ff1e7
Merge pull request #2401 from lioncash/guard
common/{lz4_compression, zstd_compression}: Add missing header guards
7 years ago
Lioncash
12cf6b5c64
CMakeLists: Ensure we specify Unicode as the codepage on Windows
Previously we were building with MBCS, which is pretty undesirable. We
want the application to be Unicode-aware in general.
Currently, we make the command line variant of yuzu use ANSI variants of
the non-standard getopt functions that we link in for Windows, given we
only have an ANSI option-set.
We should really replace getopt with a library that we make all build
types of yuzu link in, but this will have to do for the time being.
7 years ago
Lioncash
6a42862a16
kernel/vm_manager: Remove usages of global system accessors
Makes the dependency on the system instance explicit within VMManager's
interface.
7 years ago
Fernando Sahmkow
ad686a3c0d
Implement IsBlockContinous
This detects when a GPU Memory Block is not continous within host cpu
memory.
7 years ago
Fernando Sahmkow
56c2b0ea86
Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators.
7 years ago
Fernando Sahmkow
994393bd02
Use ReadBlockUnsafe for fetyching DMA CommandLists
7 years ago
Fernando Sahmkow
86d3cb5fa7
Document unsafe versions and add BlockCopyUnsafe
7 years ago
Fernando Sahmkow
cde8e7f605
Use ReadBlockUnsafe for Shader Cache
7 years ago
Fernando Sahmkow
b33c627670
Use ReadBlockUnsafe on TIC and TSC reading
Use ReadBlockUnsafe on TIC and TSC reading as memory is never flushed
from host GPU there.
7 years ago
Fernando Sahmkow
57051db434
GPU MemoryManager: Implement ReadBlockUnsafe and WriteBlockUnsafe
7 years ago
Fernando Sahmkow
525211db3b
Use WriteBlock and ReadBlock.
7 years ago
bunnei
d41d65dd10
Merge pull request #2382 from lioncash/table
service: Update service function tables
7 years ago
bunnei
3c817b0304
Merge pull request #2393 from lioncash/svc
kernel/svc: Implement svcMapProcessCodeMemory/svcUnmapProcessCodeMemory
7 years ago
bunnei
7675fa7c42
Merge pull request #2398 from lioncash/boost
kernel/thread: Remove BoostPriority()
7 years ago
bunnei
789d0a28fc
Merge pull request #2399 from FernandoS27/fermi-fix
Correct Pitch in Fermi2D
7 years ago
Fernando Sahmkow
15368c6070
Implement Block Linear copies in Kepler Memory.
7 years ago
ReinUsesLisp
45044529b4
vk_shader_decompiler: Add missing operations
7 years ago
ReinUsesLisp
6ea1afc2bc
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
Operations done before the main half float operation (like HAdd) were
managing a packed value instead of the unpacked one. Adding an unpacked
operation allows us to drop the per-operand MetaHalfArithmetic entry,
simplifying the code overall.
7 years ago
ReinUsesLisp
7e58372bb9
gl_shader_decompiler: Fix MrgH0 decompilation
GLSL decompilation for HMergeH0 was wrong. This addresses that issue.
7 years ago
ReinUsesLisp
6d47914b88
shader_ir/decode: Implement half float saturation
7 years ago
ReinUsesLisp
9c4449696a
shader_ir/decode: Reduce severity of unimplemented half-float FTZ
7 years ago
ReinUsesLisp
a87fe3ea63
renderer_opengl: Implement half float NaN comparisons
7 years ago
ReinUsesLisp
b6a805df3b
shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap
allocation called before main.
7 years ago
Fernando Sahmkow
73f925a949
Do some corrections in conversion shader instructions.
Corrects encodings for I2F, F2F, I2I and F2I
Implements Immediate variants of all four conversion types.
Add assertions to unimplemented stuffs.
7 years ago
Cameron Cawley
ed8ae582f7
travis: Use Ninja for Travis builds
7 years ago
fearlessTobi
2e197250dc
GenerateSCMRev: fix Travis compilation on repo forks
7 years ago
Lioncash
0af0b0f908
CMakeLists: Define QT_USE_QSTRINGBUILDER for the Qt target
This is a compile definition introduced in Qt 4.8 for reducing the total
potential number of strings created when performing string
concatenation. This allows for less memory churn.
This can be read about here:
https://blog.qt.io/blog/2011/06/13/string-concatenation-with-qstringbuilder/
For a change that isn't source-compatible, we only had one occurrence
that actually need to have its type clarified, which is pretty good, as
far as transitioning goes.
7 years ago
liushuyu
831f7ffed9
travis: use prebuilt image ( #3839 )
* travis: use prebuilt image
* travis: use prebuilt image (MinGW)
8 years ago
Lioncash
4902eb4d01
svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
7 years ago
Fernando Sahmkow
02c84726ed
Correct Kepler Memory on Linear Pushes.
7 years ago
Fernando Sahmkow
0e8065d640
Support compressed formats on linear textures.
7 years ago
Lioncash
a08e56c7a7
common/{lz4_compression, zstd_compression}: Add missing header guards
These two files were missing the #pragma once directive.
7 years ago
Fernando Sahmkow
7e2bd462f9
Correct Pitch in Fermi2D
7 years ago
Lioncash
78571c84b3
kernel/thread: Remove BoostPriority()
This is a holdover from Citra that currently remains unused, so it can
be removed from the Thread interface.
7 years ago
Lioncash
6baebc3d41
kernel/thread: Remove unused guest_handle member variable
This member variable is entirely unused. It was only set but never
actually utilized. Given that, we can remove it to get rid of noise in
the thread interface.
7 years ago
ReinUsesLisp
4338b9d829
gl_shader_decompiler: Use variable AOFFI on supported hardware
7 years ago
ReinUsesLisp
79e7fb6d6f
shader_ir: Implement STG, keep track of global memory usage and flush
7 years ago
bunnei
c6fff9d12c
Merge pull request #2378 from lioncash/ro
ldr: Minor amendments to IPC-related parameters
7 years ago
bunnei
2ca1f24c4b
Merge pull request #2373 from FernandoS27/z32
Set Pixel Format to Z32 if its R32F and depth compare enabled, and Implement format ZF32_X24S8
7 years ago
bunnei
7b12d8d511
Merge pull request #2357 from zarroboogs/force-30fps-mode
Add a toggle to force 30FPS mode
7 years ago
bunnei
d75fb5713f
Merge pull request #2381 from lioncash/fs
fsp_srv: Minor cleanup related changes
7 years ago
bunnei
39c54252f4
Merge pull request #2386 from ReinUsesLisp/shader-manager
gl_shader_manager: Move code to source file and minor clean up
7 years ago