2676 Commits (e34fa6365ff87af247b0ae8ed880c4032bcb2ed0)

Author SHA1 Message Date
bunnei e34fa6365f renderer_opengl: Implement HW fragment lighting distance attenuation. 10 years ago
bunnei e9af70eaf3 renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. 10 years ago
bunnei afbef52516 renderer_opengl: Implement diffuse component of HW fragment lighting. 10 years ago
bunnei b003075570 pica: Implement decoding of basic fragment lighting components. 10 years ago
bunnei 281bc90ad2 pica: Implement fragment lighting LUTs. 10 years ago
bunnei 4369767c72 pica: Add decodings for distance attenuation and LUT registers. 10 years ago
bunnei 38c7b20475 pica: Add pica_types module and move float24 definition. 10 years ago
Lioncash c89e3d5951 backend: defaulted move constructor/assignment 10 years ago
tfarley a15f4d1590 hwrasterizer: Use proper cached fb addr/size 10 years ago
Yuri Kunde Schlesner 05356543d9 OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level 10 years ago
Lioncash 0937bed8d8 services: Get rid of unnecessary includes 10 years ago
Lioncash 5e5bb0c32e services: Update function tables 10 years ago
MerryMage 2b93313348 Memory: Implement MMIO 10 years ago
Lioncash 60fe45813b color: Make trivial helpers constexpr 10 years ago
Lioncash a89e32b157 elf: Don't cast away const 10 years ago
Lioncash 3933b68c59 key_map: Use std::tie for comparisons 10 years ago
Lioncash 3ed5ecd67a archive_backend: Remove unnecessary const from return types 10 years ago
Yuri Kunde Schlesner d01d1f7e01 Debugger: Use 3dbrew names for GPU registers 10 years ago
Yuri Kunde Schlesner 083d2d89a5 Shader: Implement "invert condition" feature of IFU instruction 10 years ago
Yuri Kunde Schlesner c1071c1ff7 Shader JIT: Fix off-by-one error when compiling JMPs 10 years ago
tfarley f53dbafdae hwrasterizer: Use depth offset 10 years ago
rob turner d29578d467 ARM_Disasm::DisassembleMemHalf: actually use width in determining opcode name 10 years ago
Lioncash 4966568076 command_processor: Get rid of variable shadowing 10 years ago
Subv d90d5a0ee6 HLE/SVC: Implement UnmapMemoryBlock. 10 years ago
archshift 0144b8e1da Change default gameListRootDir from "" to "." 10 years ago
archshift e516a5bc96 Gamelist: supply default settings for QSettings config 10 years ago
Lioncash 532dc797c9 arm_dyncom_dec: Fix decoding of VMLS 10 years ago
Lioncash 744f4af3ab services: Update some function tables 10 years ago
Lioncash 5e17a586da video_core: Make the renderer global a unique_ptr 10 years ago
Subv 6cccc36505 HLE/Timers: Reset OneShot timers when they are acquired instead of when they're triggered. 10 years ago
Lioncash 97dc9634a2 swrasterizer: Add missing override specifier 10 years ago
Lioncash cee8df6ff0 core: Use unique_ptr for holding the interpreter instances 10 years ago
Lioncash fddfe946c8 dyncom: Handle modifying the APSR via an MRC instruction 10 years ago
Subv 29032ce9b6 SVC: Fixed ArbitrateAddress to behave as it does on hardware. 10 years ago
Lioncash 270cbb0119 svc: Remove superfluous printf argument 10 years ago
Subv 282f2c8042 HLE/Sockets: Fixed the buffer offset in recvfrom. 10 years ago
LFsWang 8376821776 Add missing return values in ForeachDirectoryEntry 10 years ago
Lioncash d09b7a3c12 dyncom: Remove PC dispatch from several instructions 10 years ago
Yuri Kunde Schlesner 015d7b9779 VideoCore: Sync state after changing rasterizers 10 years ago
Lioncash 5a531d7ec2 dyncom: Handle unprivileged load/store variants correctly 10 years ago
Lioncash 84afaaa10c svc: Fix compilation with LOG_TRACE enabled 10 years ago
Yuri Kunde Schlesner 195fedccf0 VideoCore: Unify interface to OpenGL and SW rasterizers 10 years ago
Yuri Kunde Schlesner 03835d04f4 VideoCore: Rename HWRasterizer methods to be less confusing 10 years ago
Yuri Kunde Schlesner da80ece8b9 OpenGL: Rename cache functions to better match what they actually do 10 years ago
Lioncash 56e22e6aac dyncom: Remove static keyword from header functions 10 years ago
Lioncash 1ea0702eaa arm_interface: Make GetNumInstructions const 10 years ago
Lioncash de9a625c7e arm_interface: directly initialize class members 10 years ago
Lioncash d03e7f08ff dyncom: const correctness changes 10 years ago
Subv 7b33e163b9 GPU/PrimitiveAssembler: Fixed drawing triangle fans. 10 years ago
Yuri Kunde Schlesner cf81e08389 OpenGL: Flip framebuffers during transfer rather than when rendering 10 years ago