Silent
221250d922
Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes:
- Configure/Debug
- Configure/Input
7 years ago
Lioncash
c09ff382a4
yuzu/configuration: Make all widgets and dialogs aware of language changes
To prepare for translation support, this makes all of the widgets
cognizant of the language change event that occurs whenever
installTranslator() is called and automatically retranslates their text
where necessary.
This is important as calling the backing UI's retranslateUi() is often
not enough, particularly in cases where we add our own strings that
aren't controlled by it. In that case we need to manually refresh the
strings ourselves.
7 years ago
Lioncash
e1d755bdda
yuzu/configuration: Make function naming consistent
7 years ago
Lioncash
3039211c20
yuzu/configuration/configure_mouse_advanced: Clean up array accesses
Deduplicates array accesses and uses a named variable where appropriate.
7 years ago
Lioncash
c9c4208c4a
yuzu/configuration/configure_mouse_advanced: Specify string conversions explicitly
Allows the advanced mouse configuration code to build with implicit
string conversions disabled.
7 years ago
Lioncash
0782d3971b
yuzu/configure_input: Make CallConfigureDialog a non-member template function
This doesn't depend on any part of the private interface, so it can be
made a non-member internal function.
7 years ago
Zach Hilman
e58c951a59
configure_input: Make None a controller option instead of checkbox
7 years ago
Zach Hilman
3a6cd5b3c8
hid: Use player-defined controller type as PREFERRED_CONTROLLER
7 years ago
Zach Hilman
2e1dd9c649
qt: Add UI to configure mouse buttons
Supports setting the five mouse buttons to any valid controller button/keyboard key (Left, Right, Middle, Foward, Back)
7 years ago