2924 Commits (dfe6cbac91a3dce8ccea98fc19f06c162ed58cee)

Author SHA1 Message Date
Lioncash 3f0ed32450 vk_memory_manager: Reorder constructor initializer list in terms of member declaration order 7 years ago
Lioncash 4f0c52ce0b gl_rasterizer: Reorder constructor initializer list in terms of member declaration order 7 years ago
Lioncash 2218f0e4ef gl_shader_disk_cache: Remove #pragma once from cpp file 7 years ago
Lioncash e59ae7210a common/math_util: Move contents into the Common namespace 7 years ago
ReinUsesLisp 3989075e5f gl_rasterizer_cache: Move format conversion to its own file 7 years ago
ReinUsesLisp 64612bf940 decoders: Minor style changes 7 years ago
ReinUsesLisp 87634bbdee renderer_opengl: Update pixel format tracking 7 years ago
ReinUsesLisp 20d8c304f2 maxwell_3d: Use std::bitset to manage dirty flags 7 years ago
ReinUsesLisp ef4cf27e2a vk_stream_buffer: Remove copy code path 7 years ago
ReinUsesLisp 3b01587ca4 shader/decode: Remove extras from MetaTexture 7 years ago
ReinUsesLisp 8a7efd22ec shader/decode: Split memory and texture instructions decoding 7 years ago
Lioncash 3e82ac10a5 shader/track: Resolve variable shadowing warnings 7 years ago
ReinUsesLisp 6f1b4741e9 vk_stream_buffer: Implement a stream buffer 7 years ago
ReinUsesLisp 901a4d6940 vk_resource_manager: Minor VKFenceWatch changes 7 years ago
ReinUsesLisp 4c44c72733 vk_memory_manager: Fixup commit interval allocation 7 years ago
ReinUsesLisp a01a5d45a2 gl_rasterizer_cache: Fixup parameter order in layered swizzle 7 years ago
ReinUsesLisp 656874ba3a vk_scheduler: Implement a scheduler 7 years ago
Markus Wick 00fa708e04 video_core/dma_pusher: Simplyfy Step() logic. 7 years ago
Markus Wick 0faab8fe2c video_core/dma_pusher: The full list of headers at once. 7 years ago
ReinUsesLisp 6b8abec0d1 vk_memory_manager: Implement memory manager 7 years ago
Lioncash 12774b7c44 video_core: Remove usages of System::GetInstance() within the engines 7 years ago
Lioncash 1c3371c921 core_timing: Convert core timing into a class 7 years ago
fearlessTobi cdf45ff44a renderer_opengl: respect the sRGB colorspace for the screenshot feature 7 years ago
ReinUsesLisp bf013f2026 gl_state: Synchronize gl_state even when state is disabled 7 years ago
ReinUsesLisp 20e12d973c vk_resource_manager: Implement a command buffer pool with VKFencedPool 7 years ago
ReinUsesLisp b445095656 vk_resource_manager: Add VKFencedPool interface 7 years ago
ReinUsesLisp eb50e811c4 vk_resource_manager: Implement VKResourceManager and fence allocator 7 years ago
ReinUsesLisp 7d5a7b8b0d vk_resource_manager: Implement VKFenceWatch 7 years ago
ReinUsesLisp d135b3e43b vk_resource_manager: Implement VKFence 7 years ago
ReinUsesLisp 87b7e95181 vk_resource_manager: Add VKResource interface 7 years ago
Fernando Sahmkow e29f546bb7 shader_decompiler: Improve Accuracy of Attribute Interpolation. 7 years ago
Fernando Sahmkow e7dbf7215b rasterizer_cache_gl: Only do fast layered copy on the same format. As 7 years ago
ReinUsesLisp 84e733b530 vk_device: Abstract device handling into a class 7 years ago
Lioncash 5148d46c96 renderer_opengl: Remove reference to global system instance 7 years ago
Lioncash 59c24377d6 gl_rasterizer_cache: Remove unnecessary newline 7 years ago
Lioncash 7c92885c53 gl_rasterizer_cache: Get rid of variable shadowing 7 years ago
ReinUsesLisp b6cd64f1c3 renderer_vulkan: Add declarations file 7 years ago
ReinUsesLisp 0f0152963c gl_shader_decompiler: Re-implement TLDS lod 7 years ago
Lioncash 1d2de5c4b5 core_timing: Rename CoreTiming namespace to Core::Timing 7 years ago
Fernando Sahmkow 0f8f14a732 Corrected F2I None mode to RoundEven. 7 years ago
Fernando Sahmkow ec3c66c847 Fix incorrect value for CC bit in IADD 7 years ago
ReinUsesLisp 6dfc564d12 kepler_compute: Fixup assert and rename engines 7 years ago
greggameplayer b4603fafcb Implement BGRA8 framebuffer format 7 years ago
Fernando Sahmkow 6d7c42a7ee Implement linear textures (#2089) 7 years ago
ReinUsesLisp 37fa502428 gl_rasterizer_cache: Fixup texture view parameters 7 years ago
ReinUsesLisp 9fe3f3a100 shader_ir: Remove F4 prefix to texture operations 7 years ago
ReinUsesLisp 31305cad93 shader_ir: Clean texture management code 7 years ago
bunnei 07e83ca08b gl_rasterizer_cache: Mark surface copy destinations as modified. 7 years ago
bunnei 4e28975608 gl_rasterizer: Implement a more accurate fermi 2D copy. 7 years ago
Frederic L bd216cd3cb gl_shader_disk_cache: Check LZ4 size limit 7 years ago