Tree:
df742f106d
00336
Kernel
Update-some-barriers-test
astc_optimization1
astc_optimizations
atomicops-mxwell
bcn-ternary-soft
camillelavey-patch-1
chore/chore
civa
cyber/async-gpu-android
descriptor
descriptor_pool_opt
descriptor_set
disable-16kb-fastmem
discfix
dmnt2
dravee/remove-async
dynarmic-ppc64
eden-orbis-ps4
eds-true-adreno-fixes
eds-true-adreno-fixes-pre-0.1.0
feat/android_kotlin_compose
feat/game_override
feat/new_lang
ffmpeg-cross-compile
fix/discord-rpc
fix/socket
flatopsfixes23485
fs-try
gpuopts
interval-zero
kosmic_krisp
kosmickrisp
lanobu
lines
liz-crash-dumps-solaris
liz-dynarmic-macos-fbsd-port
liz-get-rid-of-mcl-intrusive-list
liz-heaptrack-fix
lizzie/adreno5-mali-driver-fix
lizzie/astc-mp4-improv
lizzie/audio-remove-recursive-lock
lizzie/batched-draws-wip
lizzie/coalesce-gpu-track
lizzie/correcter-convert-abgr8-srgb-d24s8
lizzie/dynarmic-sse3-impls
lizzie/edit-handheld-mode
lizzie/evil-f32-u32-format-fix
lizzie/fix-dragonslayer-armnce
lizzie/fix-my-fuckup-with-vic
lizzie/fix-rw-garten
lizzie/fix-vic-msvc-attempt-2
lizzie/fs-msvc-succks
lizzie/gmake-fix
lizzie/gutter-sw-blitter
lizzie/inline-123
lizzie/inline-cmif-request
lizzie/inline-dynarmic-spooky
lizzie/input-profile-cmdline
lizzie/invert-gyro
lizzie/ios-port-sud
lizzie/logging-simp3178
lizzie/ltofix123
lizzie/macos-fix
lizzie/macos-network-ifaces
lizzie/macos-vk-metal-fix-stype
lizzie/maxwell-dumb-tools
lizzie/nce-port1123
lizzie/netif-rem-gdfswnbiohnj
lizzie/qt-fix-user-dialogue
lizzie/rasterizer-recursive-mutex-not
lizzie/remove-disassembler-dynarmic
lizzie/restore-fcsm
lizzie/serv-hle-use-ankerl
lizzie/settings-blocked-domains
lizzie/sgsr
lizzie/splay
lizzie/spscs-mpscs-queue
lizzie/stupid-socket-bullshit
lizzie/texture-pass-revert-1
lizzie/try-fix-win11-crash-fuck
lizzie/userdocs123
lizzie/vids-ratatata
lizzie/vkexperiments1-highp-fucked
lizzie/xbyak-unor-mapfix-with-boost
lock-term-1
macroify-surface-stuffs
master
metroid-shodows
mmap-fixews
msvc
mutliplayer-filter-better1
n64
nce_cpp
pipelinederivative
qcomopts2
querybugfix
refactoreds2
release-early-fences
release/0.0.3
release/0.0.4
release/0.1.0
revert-2695
revert-noinline
revert-xbyak
revertrevert
sgsrtry
showcase
showcase2
sjkdbsdfjkbsdf-2834
spvopts
sured-revert
techno48473719
test-revert-gpu-optim
test2
texture_cache
time-fix-logging
true-eds
true-eds-graphics
true-eds-pre-0.0.1
uma
update-deps
vk-fix-oom-force-maller-buffers
vk-symph
vkexperiments1
vuid00336_1
vuid02999
vuid04553
vulkan-thingy
vulkanasync
woa-turnip-expr
workgroup
xbzk-dma-pusher-step-redesign
xbzk-saf-recursive-write-with-permission-request
xbzk/addon-list-rotation-refresh-fix
xbzk/background-support-and-massive-ui-fixes
xbzk/bindless-textures-support
xbzk/dma-step-ondemand-flush
xbzk/flicker-fix
xbzk/fullscreen-mode
xbzk/settings-fragment-rework
xbzk/vulkan-vuid-goodies-pack
0.0.0
0.0.1-pre-alpha
0.0.2-pre-alpha
test-tag1
test-tag2
v0.0.3
v0.0.3-rc1
v0.0.3-rc2
v0.0.3-rc3
v0.0.3.git
v0.0.4
v0.0.4-rc1
v0.0.4-rc2
v0.0.4-rc2.test
v0.0.4-rc2.test2
v0.0.4-rc3
v0.0.4-rc3.test1
v0.0.4-rc3.test2
v0.0.4.test
v0.1.0
v0.1.0-rc1
v0.1.1
v0.2.0-rc1
${ noResults }
2 Commits (df742f106d2c1a9637da9e865c140dcebe4494ba)
| Author | SHA1 | Message | Date |
|---|---|---|---|
|
|
df742f106d |
macro HLE inline
|
1 week ago |
|
|
83a28dc251
|
[common, core] remove uneeded memory indirection overhead at startup (#3306)
for core stuff: just remove unique ptrs that dont need any pointer stability at all (afterall its an allocation within an allocation so yeah) for fibers: Main reasoning behind this is because virtualBuffer<> is stupidly fucking expensive and it also clutters my fstat view ALSO mmap is a syscall, syscalls are bad for performance or whatever ALSO std::vector<> is better suited for handling this kind of "fixed size thing where its like big but not THAT big" (512 KiB isn't going to kill your memory usage for each fiber...) for core.cpp stuff - inlines stuff into std::optional<> as opposed to std::unique_ptr<> (because yknow, we are making the Impl from an unique_ptr, allocating within an allocation is unnecessary) - reorganizes the structures a bit so padding doesnt screw us up (it's not perfect but eh saves a measly 44 bytes) - removes unused/dead code - uses std::vector<> instead of std::deque<> no perf impact expected, maybe some initialisation boost but very minimal impact nonethless lto gets rid of most calls anyways - the heavy issue is with shared_ptr and the cache coherency from the atomics... but i clumped them together because well, they kinda do not suffer from cache coherency - hopefully not a mistake this balloons the size of Impl to about 1.67 MB - which is fine because we throw it in the stack anyways REST OF INTERFACES: most of them ballooned in size as well, but overhead is ok since its an allocation within an alloc, no stack is used (when it comes to storing these i mean) Signed-off-by: lizzie lizzie@eden-emu.dev Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3306 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
2 months ago |