Ameer J
2b0cf73bf0
gl_buffer_cache: Fix tfb binding typo
2 years ago
Liam
2a3f84aaf2
video_core: lock interval map update
2 years ago
Liam
030e6b3980
video_core: use interval map for page count tracking
2 years ago
Liam
b560ade663
renderer_vulkan: bound async presentation queue growth
2 years ago
lat9nq
4cd3f9f4f9
codec: Update to use av frame flags
Resolves Clang -Wdeprecated-declarations warning from interlaced_frame
2 years ago
Liam
6b7dc587cf
texture_cache: fix max_element comparison function
2 years ago
Liam
f05cb69d4f
renderer_opengl: remove srgb conversion logic
2 years ago
Liam
382cf087a0
renderer_vulkan: do not recreate swapchain for srgb
2 years ago
Liam
345ea568ba
texture_cache: use pedantic type names
2 years ago
GPUCode
d74dd4faf9
vk_blit_screen: Use correct format for fxaa renderpass
2 years ago
Liam
e7dd968ac4
renderer_vulkan: adjust window origin and swizzle independently
2 years ago
Liam
8f62e8e63f
renderer_vulkan: exclude more qcom drivers from extensions
2 years ago
Liam
7c1cb5e8c9
video_core: fix mac compile
2 years ago
Liam
dee792937f
vulkan_device: add names for more driverID enumeration values
2 years ago
Liam
4a278b69b1
renderer_vulkan: exclude steam deck oled from force max clock setting
2 years ago
Liam
453fd47030
query_cache: demote report synced unreachable to assert
2 years ago
Liam
e7878e3cf8
vk_texture_cache: add workaround for nullDescriptor on Mali
2 years ago
Ameer J
a595ed499d
gl_buffer_cache: Batch vertex/tfb buffer binding
2 years ago
Liam
473caaff5b
renderer_vulkan: ignore viewport stores on non-supporting drivers
2 years ago
Fernando Sahmkow
a493ba76b4
Vulkan: Be more generous with pipeline workers for Android
2 years ago
Fernando Sahmkow
ae60a5657e
Buffer Cache: Eliminate clears on Indirect buffers
2 years ago
Ameer J
feb60de5c3
shader_recompiler: Fix spelling of "derivate" ( #12067 )
2 years ago
Ameer J
c67644f1da
gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode
GL_SEPARATE_ATTRIBS only applies when multiple buffers are being used, else GL_INTERLEAVED_ATTRIBS handles the cases for a single buffer with potentially more than one attribute
2 years ago
Liam
4055a476aa
video_core: refactor video frame and packet parsing
2 years ago
Fernando Sahmkow
c9437e5244
Query Cache: Disable write syncing on Android
2 years ago
Fernando Sahmkow
50bcfa5fb9
Vulkan: Add a final barrier to the upload command buffer
3 years ago
GPUCode
efc50485b8
renderer_vulkan: Introduce separate cmd buffer for uploads
3 years ago
Fernando Sahmkow
f1806d237f
Memory: Fix invalidation handling from the CPU/Services
3 years ago
Fernando Sahmkow
1d03a0fa75
Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU"
This reverts commit d9dde7e6f3 .
3 years ago
liamwhite
a423e0f9e0
renderer_vulkan: render on bottom of surface clip when flipped ( #11894 )
3 years ago
Liam
75de0cadcf
renderer_null: fix
3 years ago
Liam
41701052d3
renderer_vulkan: minimize transform feedback support log
3 years ago
Ameer J
75c5be55af
shader_recompiler: Align SSBO offsets in GlobalMemory functions
3 years ago
Ameer J
735612c9b3
buffer_cache: Apply storage buffer alignment only to the offset
3 years ago
Ameer J
7d34800531
shader_recompiler: Align SSBO offsets to meet host requirements
Co-Authored-By: Billy Laws <blaws05@gmail.com>
3 years ago
Liam
8427b9d49d
renderer_vulkan: ensure exception on surface loss
3 years ago
Liam
6513a356f0
renderer_vulkan: fix FSR cropping
3 years ago
Liam
65d4a16afd
renderer_vulkan: fix cropping for presentation
3 years ago
Liam
21c631b33b
renderer_vulkan: fix viewport swizzle dirty state tracking
3 years ago
Liam
e0834ee50b
vulkan_common: use highest API version
3 years ago
Kelebek1
68f25217b8
Add missing dowhile loops around FindBuffer calls
3 years ago
Liam
0604b14263
Manually robust on Pascal and earlier
3 years ago
Kelebek1
e02ee8e59d
Manually robust on Maxwell and earlier
3 years ago
Liam
c5bdc0054c
general: fix build failure on clang 17
3 years ago
Liam
d9dde7e6f3
renderer_vulkan: add locks to avoid scheduler flushes from CPU
3 years ago
Squall-Leonhart
326ebbb2fa
Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
3 years ago
Squall Leonhart
07143ce15c
Make Clang happy.
3 years ago
Squall Leonhart
dbc73c6c6c
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
3 years ago
Squall Leonhart
90c56f5dc1
added missing trailing line.
3 years ago
Squall Leonhart
4b0291172e
meant to add the unorms as well
3 years ago