68 Commits (dd2918efd83b586861ebc463dfee20c35e9d3bb3)

Author SHA1 Message Date
Fernando Sahmkow 0a2536a0df SMMU: Initial adaptation to video_core. 2 years ago
Liam 41d99aa89d memory: rename global memory references to application memory 3 years ago
Liam 89dd7dc180 video_core: add null backend 3 years ago
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant 4 years ago
lat9nq b5e60ae1b0 video_core: Cancel Scoped's exit call on GPU failure 4 years ago
ameerj fe1f06c856 Fix screenshot dimensions when at 1x scale 4 years ago
lat9nq 1c93476a80 video_core,yuzu: Move UpdateRescalingInfo call to video_core 5 years ago
Fernando Sahmkow 71ca84d829 Settings: eliminate rescaling_factor. 5 years ago
ameerj cd016d3cb5 configure_graphics: Add GPU nvdec decoding as an option 5 years ago
bunnei a4c6712a4b common: Move settings to common from core. 5 years ago
ReinUsesLisp 75ccd9959c gpu: Report renderer errors with exceptions 5 years ago
bunnei 14c825bd1c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 5 years ago
ReinUsesLisp 1b9e08ab78 cmake: Always enable Vulkan 5 years ago
ameerj eb67a45ca8 video_core: NVDEC Implementation 6 years ago
ReinUsesLisp 9e87193725 video_core: Remove all Core::System references in renderer 6 years ago
ReinUsesLisp da53bcee60 video_core: Initialize renderer with a GPU 6 years ago
lat9nq 63d23835ef
configuration: implement per-game configurations (#4098) 6 years ago
James Rowe cf9c94d401 Address review and fix broken yuzu-tester build 6 years ago
James Rowe 282adfc70b Frontend/GPU: Refactor context management 6 years ago
ReinUsesLisp f92cbc5501 yuzu: Implement Vulkan frontend 6 years ago
ReinUsesLisp 096f339a2a video_core: Silence implicit conversion warnings 7 years ago
Lioncash 6d0551196d video_core/gpu: Create threads separately from initialization 7 years ago
ReinUsesLisp 7fefec585c gl_shader_disk_cache: Pass core system as argument and guard against games without title ids 7 years ago
ReinUsesLisp fc6d46c374 video_core: Silent implicit conversion warning 7 years ago
zhupengfei a2be49305d yuzu, video_core: Screenshot functionality 8 years ago
Lioncash dd35b4b18a renderer_opengl: Namespace OpenGL code 8 years ago
Lioncash 0a93b45b6a core: Namespace EmuWindow 8 years ago
Lioncash 20c2928c2b video_core; Get rid of global g_toggle_framelimit_enabled variable 8 years ago
Lioncash 6030c5ce41 video_core: Eliminate the g_renderer global variable 8 years ago
Lioncash 0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class 8 years ago
James Rowe 638956aa81 Rename logging macro back to LOG_* 8 years ago
Lioncash b7551e457b
video-core: Move logging macros over to new fmt-capable ones 8 years ago
bunnei 0a5832798a renderer_opengl: Logging, etc. cleanup. 8 years ago
James Rowe 096be16636 Format: Run the new clang format on everything 8 years ago
James Rowe 389979018c Remove gpu debugger and get yuzu qt to compile 8 years ago
James Rowe 1d28b2e142 Remove references to PICA and rasterizers in video_core 8 years ago
bunnei 22ad9094e6 config: Add option for specifying screen resolution scale factor. 9 years ago
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223) 9 years ago
Yuri Kunde Schlesner 84fbbe2629 Use negative priorities to avoid special-casing the self-include 10 years ago
Emmanuel Gil Peyrot ebdae19fd2 Remove empty newlines in #include blocks. 10 years ago
Emmanuel Gil Peyrot dc8479928c Sources: Run clang-format on everything. 10 years ago
bunnei 08ad9b36d4 config: Add a setting for graphics V-Sync. 10 years ago
Emmanuel Gil Peyrot 691a42fe98 VideoCore: Run include-what-you-use and fix most includes. 10 years ago
tfarley e46d086189 Config: Add scaled resolution option 10 years ago
MerryMage a06dcfeb61 Common: Remove Common::make_unique, use std::make_unique 10 years ago
LittleWhite 4be68dddfb Improve error report from Init() functions 10 years ago
Lioncash 5e17a586da video_core: Make the renderer global a unique_ptr 10 years ago
Lioncash aec28ed91e video_core: Reorganize headers 11 years ago
bunnei 094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 11 years ago
bunnei 1b42d55a9d Pica: Create 'State' structure and move state memory there. 11 years ago