13 Commits (db7b106f1d9d559dadfd9ed070a8b0986609ec57)

Author SHA1 Message Date
Fernando Sahmkow 8a3411b417 Engines: Implement Accelerate DMA Texture. 4 years ago
ameerj 7584d36922 texture_cache: Use Common::ScratchBuffer for swizzle buffers 3 years ago
ameerj 1209d428f1 texture_cache: Use pre-allocated buffer for texture downloads 3 years ago
ameerj c448b3af2f texture_cache: Use pre-allocated buffer for texture uploads 3 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 1bc7d61b57 video_core: Reduce unused includes 4 years ago
FernandoS27 d37d10e7a7 TextureCache: fix rescaling in aliases and overlap joins. 5 years ago
Fernando Sahmkow fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 5 years ago
Fernando Sahmkow 38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 5 years ago
Lioncash fddb278aa3 texure_cache/util: Resolve implicit sign conversions with std::reduce 5 years ago
ameerj 5213f70230 texture_cache: Blacklist BGRA8 copies and views on OpenGL 5 years ago
ReinUsesLisp 7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD 5 years ago
ReinUsesLisp 9764c13d6d video_core: Rewrite the texture cache 5 years ago