unknown
35ebbbc167
gl_shader_disk_cache: Use Zstandard for compression
7 years ago
unknown
72477731ed
common/zstd_compression: Add Zstandard wrapper
7 years ago
unknown
ca82589350
common: Link libzstd_static
7 years ago
unknown
d85c1141b9
externals: Add libzstd_static to externals CMakeLists.txt
7 years ago
unknown
93de7a7b40
externals: Add Zstandard v1.3.8
7 years ago
unknown
a05f94dcc8
Addressed feedback
7 years ago
unknown
cec7da37b9
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
7 years ago
unknown
4fad477aeb
gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time
7 years ago
unknown
c791192d64
Addressed feedback
7 years ago
unknown
6a1a2d4aa5
core: Do not link LZ4 to core. Use common/data_compression for nso segment decompression instead.
7 years ago
unknown
74cee1b65d
gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files
7 years ago
unknown
798d76f4c7
data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
7 years ago
fearlessTobi
ff7e6a42c1
core/yuzu: Remove enable_nfc setting
This was initially added to prevent problems from stubbed/not implemented NFC services, but as we never encountered such and as it's only used in a deprecated function anyway, I guess we can just remove it to prevent more clutter of the settings.
7 years ago
ReinUsesLisp
746dab407e
vk_swapchain: Implement a swapchain manager
7 years ago
Lioncash
3a846aa80f
kernel/process: Report total physical memory used to svcGetInfo
Reports the (mostly) correct size through svcGetInfo now for queries to
total used physical memory. This still doesn't correctly handle memory
allocated via svcMapPhysicalMemory, however, we don't currently handle
that case anyways.
7 years ago
Lioncash
2289e895aa
kernel/process: Store the total size of the code memory loaded
This will be necessary to properly report the used memory size in
svcGetInfo.
7 years ago
bunnei
f770c17d01
Merge pull request #2266 from FernandoS27/arbitration
Kernel: Fixes to Arbitration and SignalProcessWideKey Management
7 years ago
bunnei
b404fcdf14
Merge pull request #2265 from FernandoS27/multilevelqueue
Replace old Thread Queue for a new Multi Level Queue
7 years ago
Lioncash
5d4ab5ec2f
kernel/process: Store the main thread stack size to a data member
This will be necessary in order to properly report memory usage within
svcGetInfo.
7 years ago
Lioncash
427f1e3e3d
kernel/process: Make Run's stack size parameter a u64
This will make operating with the process-related SVC commands much
nicer in the future (the parameter representing the stack size in
svcStartProcess is a 64-bit value).
7 years ago
Lioncash
2aca7b9e1e
kernel/process: Ensure that given stack size is always page-aligned
The kernel always makes sure that the given stack size is aligned to
page boundaries.
7 years ago
bunnei
16dc3a1dd5
Merge pull request #2284 from lioncash/heap-alloc
kernel/vm_manager: Unify heap allocation/freeing functions
7 years ago
bunnei
76f024865d
Merge pull request #2296 from lioncash/override
video_core: Add missing override specifiers
7 years ago
bunnei
a09d8cc8a2
Merge pull request #2295 from lioncash/typo
video_core/gpu: Amend typo in GPU member variable name
7 years ago
Lioncash
c1ba3e3d4a
gl_shader_manager: Remove unnecessary gl_shader_manager inclusion
This isn't used at all in the OpenGL shader cache, so we can remove it's
include here, meaning one less file needs to be recompiled if any
changes ever occur within that header.
core/memory.h is also not used within this file at all, so we can remove
it as well.
7 years ago
Lioncash
1650593927
gl_shader_manager: Move using statement into the cpp file
Avoids introducing Maxwell3D into the namespace for everything that
includes the header.
7 years ago
Lioncash
7d88fc83bf
gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs()
We can just pass in the Maxwell3D instance instead of going through the
system class to get at it.
This also lets us simplify the interface a little bit. Since we pass in
the Maxwell3D context now, we only really need to pass the shader stage
index value in.
7 years ago
Zach Hilman
552d5071fa
patch_manager: Dump NSO name with build ID
7 years ago
Fernando Sahmkow
db42bcb306
Fixes and corrections on formatting.
7 years ago
Fernando Sahmkow
f35e09fe0d
Fixes to multilevelqueue's iterator.
7 years ago
Fernando Sahmkow
dde0814837
Use MultiLevelQueue instead of old ThreadQueueList
7 years ago
Fernando Sahmkow
9dbba9240b
Add MultiLevelQueue Tests
7 years ago
Fernando Sahmkow
3bc815a5dc
Implement intrinsics CountTrailingZeroes and test it.
7 years ago
Fernando Sahmkow
522957f9f3
Implement a MultiLevelQueue
7 years ago
Lioncash
d68716efdc
gl_shader_manager: Amend Doxygen string for MaxwellUniformData
Previously only one line of the whole comment was in proper Doxygen
formatting.
7 years ago
Lioncash
947d364dba
gpu_thread: Remove unused dma_pusher class member variable from ThreadManager
The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
7 years ago
Lioncash
e2131f7310
gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL
This member variable is no longer being used, so it can be removed,
removing a dependency on EmuWindow from the rasterizer's interface"
7 years ago
Lioncash
a5fa4b311e
video_core: Amend constructor initializer list order where applicable
Specifies the members in the same order that initialization would take
place in.
This also silences -Wreorder warnings.
7 years ago
Lioncash
bbe700359d
video_core: Add missing override specifiers
Ensures that the signatures will always match with the base class.
Also silences a few compilation warnings.
7 years ago
Lioncash
e36f1a5ba9
video_core/gpu: Amend typo in GPU member variable name
smaphore -> semaphore
7 years ago
Zach Hilman
41d2565f29
game_list: Register content with ContentProvider
7 years ago
Zach Hilman
60f39060c6
core: Port current uses of RegisteredCache to ContentProvider
7 years ago
Zach Hilman
45cb41f517
core: Store system-wide ContentProvider for the emulator
7 years ago
Zach Hilman
a6c7ae6fe8
file_sys: Create ContentProvider interface and default implementations
7 years ago
Lioncash
758d84db9a
service/am: Implement EnterFatalSection and LeaveFatalSection
These functions act in tandem similar to how a lock or mutex require a
balanced lock()/unlock() sequence.
EnterFatalSection simply increments a counter for how many times it has
been called, while LeaveFatalSection ensures that a previous call to
EnterFatalSection has occured. If a previous call has occurred (the
counter is not zero), then the counter gets decremented as one would
expect. If a previous call has not occurred (the counter is zero), then
an error code is returned.
7 years ago
Lioncash
96d518a59f
service/am: Sort ISelfController's member functions according to table order
Makes the declaration order of the handling functions consistent with
the handler table itself.
7 years ago
bunnei
47f2405ab1
Merge pull request #2285 from lioncash/unused-struct
kernel/process: Remove unused AddressMapping struct
7 years ago
bunnei
595511876e
Merge pull request #2287 from lioncash/coretiming-cb
core/core_timing: Make callback parameters consistent
7 years ago
bunnei
8a24a804c5
Merge pull request #2286 from lioncash/fwd
kernel/kernel: Remove unnecessary forward declaration
7 years ago
bunnei
b93a8a368f
Merge pull request #2288 from lioncash/linkage
core/cheat_engine: Make MemoryReadImpl and MemoryWriteImpl internally linked
7 years ago