15 Commits (d6f6ae2c2fd0ac092b7a94ade02b66c3757ef588)

Author SHA1 Message Date
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348) 7 months ago
crueter 0b29fb7c8a
[audio_core] Revert EA3835 audio sink changes (#136) 8 months ago
crueter 9dfe3cece0
[desktop, core] yuzu -> Eden, eden -> Eden 9 months ago
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr 2 years ago
Kelebek1 b490e69020 Have GetActiveChannelCount return the system channels instead of host device channels 2 years ago
Liam c0e37fa65f audio_core: ignore renderer wait when stream is paused 2 years ago
Liam b12322b8fe audio: allow more latency in cubeb initialization 3 years ago
Kelebek1 5c4e9a276f Pre-test opening a stream for audio backends, fall back to null if not suitable. 3 years ago
Billy Laws 1794a33c52 audio_core: No longer stall when sink queue is full 3 years ago
Narr the Reg 326d8c0905 audio: cubeb: Fix yuzu crashing when it test for latency 3 years ago
Kelebek1 8351d39dd0 Choose the SDL audio backend when Cubeb reports too high of a latency 4 years ago
Kelebek1 c6d4071162 Remove pause callbacks from coretiming 4 years ago
Kelebek1 c3e3874d8d Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 4 years ago
Kelebek1 26353451be Do some log memes to help perceived volume 4 years ago
Kelebek1 be1f5f1d9f Project Andio 4 years ago