StoppableTimedWait allows for a timed wait to be stopped immediately after a stop is requested.
This is useful in cases where long duration thread sleeps are needed and allows for immediate joining of waiting threads after a stop is requested.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
src/input_common/drivers/joycon.cpp:187:26: error: no member named 'find_if' in namespace 'std::ranges'
std::ranges::find_if(left_joycons, [](auto& device) { return !device->IsConnected(); });
~~~~~~~~~~~~~^
src/input_common/drivers/joycon.cpp:193:54: error: no member named 'find_if' in namespace 'std::ranges'
const auto unconnected_device = std::ranges::find_if(
~~~~~~~~~~~~~^
src/input_common/drivers/joycon.cpp:393:51: error: no member named 'find_if' in namespace 'std::ranges'
const auto matching_device = std::ranges::find_if(
~~~~~~~~~~~~~^
src/input_common/drivers/joycon.cpp:402:51: error: no member named 'find_if' in namespace 'std::ranges'
const auto matching_device = std::ranges::find_if(
~~~~~~~~~~~~~^
We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future.
- add checkbox to disable the controller applet UI
- when controller applet is disabled, use the yuzu-cmd fallback
controller applet that applies controller config based on rules
- See https://github.com/yuzu-emu/yuzu/issues/8552 for some discussion