141 Commits (d2e811db2edd3829b344e96ad56ae979bccd28d2)

Author SHA1 Message Date
ReinUsesLisp d2e811db2e spirv: Workaround image unsigned offset bug 5 years ago
ReinUsesLisp 4ead714910 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 33bebc3412 spirv: Add integer clamping workarounds 5 years ago
ReinUsesLisp 7b03b97118 spirv: Implement int8 and int16 conversion fallbacks 5 years ago
ReinUsesLisp 48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp d5d6778ba5 spirv: Desambiguate descriptor names 5 years ago
FernandoS27 b541f5e5e3 shader: Implement VertexA stage 5 years ago
ReinUsesLisp 57464e3b72 shader: Fix storage type when reading patches on tess control 5 years ago
ReinUsesLisp d10cf55353 shader: Implement indexed textures 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp 6325601947 spirv: Fix ViewportMask 5 years ago
ameerj 5b8afed871 spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 f69d0b91ff shader: Address feedback 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 f18a6dd1bd shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 0a0818c025 shader: Fix memory barriers 5 years ago
ReinUsesLisp c9e4609d87 spirv: Fix implicit lod type 5 years ago
ReinUsesLisp 7cfa403683 spirv: Use explicit lods outside of fragment shaders 5 years ago
ReinUsesLisp dbbd4b5496 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ameerj be431f5ed0 shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp f3473c5143 spirv: Bitcast non-F32 output attributes to their type before store 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp 4657cf78fd spirv: Bitcast non-F32 attributes to F32 5 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp 416e1b7441 spirv: Implement image buffers 5 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 years ago
FernandoS27 ab3831f6cb spirv: Fix alpha test 5 years ago
ameerj 6f4a1c8dcf spirv: Fix non-atomic 64-bit store 5 years ago
ameerj 6c512f4bff spirv: Implement alpha test 5 years ago
ReinUsesLisp b126987c59 shader: Implement transform feedbacks and define file format 5 years ago
ReinUsesLisp a83579b50a shader: Implement early Z tests 5 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp c070991def shader: Fix fixed pipeline point size on geometry shaders 5 years ago
ReinUsesLisp f263760c5a shader: Implement geometry shaders 5 years ago
ReinUsesLisp a6cef71cc0 shader: Implement OUT 5 years ago
ReinUsesLisp 23b8714732 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ReinUsesLisp 2ed80f6b1e shader: Implement LOP CC 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp 106764a6d5 spirv: Move phi node patching to a separate function 5 years ago
ReinUsesLisp ab543f1821 spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 9280cd649a shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp 2e71e4c5c0 spirv: Fix forward declarations on phi nodes 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
lat9nq 5bfcafa0a2 shader: Address feedback + clang format 5 years ago