David Marcec
74d8c9e0dd
Rebase for per game settings
6 years ago
David Marcec
a4e811af27
async shaders
6 years ago
Lioncash
62ad951689
macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
6 years ago
Lioncash
f128be35fe
core/CMakeLists: Add missing physical_memory.h header file
Allows this header file to show up in IDE CMake generators.
6 years ago
Lioncash
68f92e780d
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.
Resolves a -Wshift-overflow warning.
6 years ago
Lioncash
a18530237c
macro_hle: Remove unnecessary std::make_pair calls
The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
6 years ago
Lioncash
38c36545d5
macro: Resolve missing parameter in doxygen comment
Resolves a -Wdocumentation warning.
6 years ago
Lioncash
7e7daed253
constants: Add missing <array> include
Eliminates reliance on an indirect include.
6 years ago
Lioncash
214247f203
mii/manager: Resolve sign mismatch warnings
Previously the loop termination condition was testing variables of
different signedness.
6 years ago
Lioncash
29a5f65f31
mii/manager: Make use of designated initializers
Allows returning the structure in a more concise manner.
6 years ago
Lioncash
daa19f1894
wrapper: Make use of designated initializers where applicable
6 years ago
Lioncash
28c7c4e06c
vk_texture_cache: Make use of designated initializers where applicable
6 years ago
Lioncash
6ae380626f
vk_texture_cache: Amend mismatched access masks and indices in UploadBuffer
Discovered while converting relevant parts of the codebase over to
designated initializers.
6 years ago
Lioncash
f683a6e7e0
vk_swapchain: Make use of designated initializers where applicable
6 years ago
Lioncash
98e5d57908
vk_stream_buffer: Make use of designated initializers where applicable
6 years ago
Lioncash
947749d35d
vk_staging_buffer_pool: Make use of designated initializers where applicable
6 years ago
Lioncash
4694ea8a99
vk_shader_util: Make use of designated initializers where applicable
6 years ago
Lioncash
683403d1cf
vk_scheduler: Make use of designated initializers where applicable
6 years ago
Lioncash
a6f0caeeb9
vk_sampler_cache: Make use of designated initializers where applicable
6 years ago
Lioncash
faba1ede49
vk_resource_manager: Make use of designated initializers where applicable
6 years ago
Lioncash
96a6d95c9c
vk_renderpass_cache: Make use of designated initializers where applicable
6 years ago
Lioncash
71a085c84f
vk_rasterizer: Make use of designated initializers where applicable
6 years ago
Lioncash
42dadb45ac
vk_query_cache: Make use of designated initializers where applicable
6 years ago
Lioncash
fe2c963646
vk_pipeline_cache: Make use of designated initializers where applicable
6 years ago
Lioncash
8ffbe8e7c9
vk_memory_manager: Make use of designated initializers where applicable
6 years ago
Lioncash
6b6af38615
vk_image: Make use of designated initializers where applicable
6 years ago
Lioncash
f734fa9d78
vk_descriptor_pool: Make use of designated initializers where applicable
6 years ago
Lioncash
cc47d8b0ce
vk_graphics_pipeline: Resolve narrowing warnings
For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a
VkBool32 type, so we need to cast to it explicitly.
6 years ago
Lioncash
0b4ecb96d4
vk_compute_pipeline: Make use of designated initializers where applicable
6 years ago
Lioncash
7818dcd562
vk_compute_pass: Make use of designated initializers where applicable
Note: Some barriers can't be converted over yet, as they ICE MSVC.
6 years ago
Lioncash
5dc1c68a04
vk_buffer_cache: Make use of designated initializers where applicable
Note: An array within CopyFrom() cannot be converted over yet, as it
ICEs MSVC when converted over.
6 years ago
ReinUsesLisp
c5391180e6
decode/other: Implement S2R.LaneId
This maps to host's thread id.
- Fixes graphical issues on Paper Mario.
6 years ago
ReinUsesLisp
021aca9492
gl_arb_decompiler: Execute BAR even when inside control flow
Unlike GLSL, GLASM allows us to call BAR inside control flow.
- Fixes graphical artifacts in Paper Mario.
6 years ago
ReinUsesLisp
03bb8691b7
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
This stops shaders from failing to build when the exceed host's shared
memory size limit. An error is logged.
6 years ago
Lioncash
e05eec5d51
kernel/thread: Remove unimplemented function prototype
This isn't used, so it can be removed.
6 years ago
Lioncash
3fe863c8f2
kernel: Remove unused variables
Resolves some compiler warnings in the Linux build.
6 years ago
Lioncash
0a5524a15b
kernel: Add missing include
6 years ago
Lioncash
02ff5e8d81
cpu_manager: Mark function getters as static
All these do are return std::function instances of static functions, so
these can be used without an instance of the CPU manager.
6 years ago
Lioncash
59f9dcf6cd
cpu_manager: Remove unused preemption_count variable
Shrinks the data structure by 8 bytes.
6 years ago
Lioncash
7f032388fd
cpu_manager: Add missing includes
Previously this header was relying on indirect inclusions that are no
longer satisfied.
6 years ago
Ameer
05174770cc
Refactor adapter code
6 years ago
David Marcec
255847b16d
hid: Only update keyboard & debug pad inputs if enabled
Previously we would ignore this setting and would update the states regardless of the user setting
6 years ago
Morph
5a7b65b6d5
Check for empty section0 and CNMT prior to install
6 years ago
Morph
6bba209bba
Add comment to clarify the nullptr check
6 years ago
Morph
7f908ceb00
filesystem: Create subdirectories prior to creating a file
If subdirectories exist in the given path parameter and don't exist in the real filesystem create them prior to creating the files within.
This fixes the softlocks upon save creation in The Legend of Zelda: Breath of the Wild
6 years ago
Lioncash
66e6dccc66
core_timing: Remove unused data member
Shrinks the size of the CoreTiming class by 8 bytes.
6 years ago
Lioncash
56054fe86d
core_timing: Make TimedCallback take std::chrono::nanoseconds
Enforces our desired time units directly with a concrete type.
6 years ago
Lioncash
9e113a2b67
core_timing: Make use of std::chrono with ScheduleEvent
6 years ago
Lioncash
3ce5234599
settings: Resolve a sign conversion warning within GetTimeZoneString()
A sign conversion warning was occurring due to an int < size_t
comparison.
6 years ago
Lioncash
1d41247fce
kernel/process: Move name and system context to the bottom of the member list
These aren't directly important or commonly used within the process, so
we can move these to the bottom to allow everything else to be more
likely to be within a cache line.
6 years ago