106 Commits (d196957ae21f6cfa5ee636a4fe7310bb7de10f58)

Author SHA1 Message Date
ReinUsesLisp 1c61cf29b6 video_core: Initialize renderer with a GPU 6 years ago
Lioncash 08e30e0240 yuzu: Resolve C++20 deprecation warnings related to lambda captures 5 years ago
David Marcec a4e811af27 async shaders 6 years ago
lat9nq 61519c20c3 configuration: implement per-game configurations (#4098) 6 years ago
Fernando Sahmkow 7ee76003ad General: Recover Prometheus project from harddrive failure 6 years ago
bunnei 97607e0675 Update src/video_core/gpu.cpp 6 years ago
bunnei 58b467877c Update src/video_core/gpu.cpp 6 years ago
Fernando Sahmkow 9f9e662f1f Clang Format and Documentation. 6 years ago
Fernando Sahmkow 4c11487d1e VideoCore/GPU: Delegate subchannel engines to the dma pusher. 6 years ago
Fernando Sahmkow b916b58702 VideoCore/Engines: Refactor Engines CallMethod. 6 years ago
Fernando Sahmkow 0cf32d6184 Clang Format. 6 years ago
Fernando Sahmkow c8f4549d43 GPU: Add Fast GPU Time Option. 6 years ago
Fernando Sahmkow ef3a0ae64a DMAPusher: Propagate multimethod writes into the engines. 6 years ago
Fernando Sahmkow ea522da8b5 Address Feedback. 6 years ago
Fernando Sahmkow 7986c97ed2 GPU: Implement Flush Requests for Async mode. 6 years ago
Fernando Sahmkow e7195b5f87 ThreadManager: Sync async reads on accurate gpu. 6 years ago
Fernando Sahmkow 802fabe3ab OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
Lioncash 8a37c63b9e dma_pusher: Remove reliance on the global system instance 6 years ago
James Rowe b37d69e5e1 Frontend/GPU: Refactor context management 6 years ago
ReinUsesLisp 30ed1b0702 video_core/gpu: Remove unused functions 6 years ago
bunnei f382179d47 Revert "video_core: memory_manager: Use GPU interface for cache functions." 6 years ago
Fernando Sahmkow 2dd9d660e3 GPU: Address Feedback. 6 years ago
Fernando Sahmkow 04c3213a01 GPU: Implement GPU Clock correctly. 6 years ago
bunnei f28ab9626e video_core: memory_manager: Use GPU interface for cache functions. 6 years ago
Markus Wick 4bdaebe33e video_core: Block in WaitFence. 6 years ago
Lioncash 6a50c481fd video_core/gpu: Remove use of the global system accessor 6 years ago
Fernando Sahmkow a1b185fa72 AsyncGpu: Address Feedback 6 years ago
Fernando Sahmkow 1df31e4b65 GPU_Async: Correct fences, display events and more. 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago
Rodrigo Locatti 598157a8c9 video_core: Silent miscellaneous warnings (#2820) 6 years ago
ReinUsesLisp 0a9f3a7a43 renderer_opengl: Use VideoCore pixel format 6 years ago
Fernando Sahmkow e82d641357 GPU: Flush commands on every dma pusher step. 7 years ago
Fernando Sahmkow d6e1af6f23 GPU: Add missing puller methods. 7 years ago
ReinUsesLisp 37a3fdc6c6 gl_rasterizer: Implement compute shaders 7 years ago
Michael Scire ab4a2b5699 prefer system reference over global accessor 7 years ago
Fernando Sahmkow b8b874005f NVServices: Styling, define constructors as explicit and corrections 7 years ago
Fernando Sahmkow a156731a9c NVFlinger: Correct GCC compile error 7 years ago
Fernando Sahmkow 9db53b51b6 NVServices: Make NVEvents Automatic according to documentation. 7 years ago
Fernando Sahmkow 604dc3f59b GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware 7 years ago
Fernando Sahmkow 772d205e8f nv_host_ctrl: Make Sync GPU variant always return synced result. 7 years ago
Fernando Sahmkow ff34715d92 Gpu: use an std mutex instead of a spin_lock to guard syncpoints 7 years ago
Fernando Sahmkow 095e6b1cd9 Gpu: Mark areas as protected. 7 years ago
Fernando Sahmkow 8c8e96b87c nv_services: Stub CtrlEventSignal 7 years ago
Fernando Sahmkow 1fb8727a9a Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts 7 years ago
Fernando Sahmkow 779c115dbb video_core: Implement GPU side Syncpoints 7 years ago
Fernando Sahmkow 10e30eb735 texture_cache: Query MemoryManager from the system 7 years ago
Fernando Sahmkow e8ac8ab2f5 Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr 7 years ago
Fernando Sahmkow e42bf4f314 Introduce skeleton of the GPU Compute Engine. 7 years ago