Fernando Sahmkow
ce448ce770
Revert Buffer cache changes and setup additional macros.
3 years ago
Fernando Sahmkow
aad0cbf024
MacroHLE: Add HLE replacement for base vertex and base instance.
3 years ago
Fernando Sahmkow
93ac5a6a6d
MacroHLE: Add Index Buffer size estimation.
3 years ago
Fernando Sahmkow
c541559767
MacroHLE: Refactor MacroHLE system.
4 years ago
Fernando Sahmkow
0f89828073
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
4 years ago
Fernando Sahmkow
a5a94f52ff
MacroHLE: Add MultidrawIndirect HLE Macro.
4 years ago
Feng Chen
bf0b957c05
video_core: Implement maxwell3d draw manager and split draw logic
3 years ago
Liam
4c42655a2d
maxwell3d: full HLE for multi-layer clears
3 years ago
Liam
ece0c1095d
maxwell3d: HLE multi-layer clear macro
3 years ago
FengChen
1f54cd4ac7
video_coare: Reimplementing the maxwell drawing trigger mechanism
3 years ago
Kelebek1
752659aef3
Update 3D regs
3 years ago
Fernando Sahmkow
a60b669ef4
MacroHLE: Add MultidrawIndirect HLE Macro.
5 years ago
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
4 years ago
Lioncash
cfd9f7d25b
video_core/macro_hle: Return unique_ptr directly from GetHLEProgram()
Same behavior, but less code and header dependencies.
4 years ago
Lioncash
a3c81745b1
video_core/macro_hle: Move impl class into cpp file
Given it's intended to be an internal implementation class, we can move
it into the cpp file to ensure that.
This also lets us move some header dependencies into the cpp file as
well.
4 years ago
Lioncash
677a8b208d
video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
5 years ago
ReinUsesLisp
da53bcee60
video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
6 years ago
Lioncash
c0650cd82c
macro_hle: Remove unnecessary static keywords
These functions are already in an anonymous namespace which makes the
functions internally linked.
6 years ago
Lioncash
be6b7591d9
macro_hle: Simplify shift expression in HLE_771BB18C62444DA0()
Given the expression involves a 32-bit value, this simplifies down to
just: 0x3ffffff. This is likely a remnant from testing that was never
cleaned up.
Resolves a -Wshift-overflow warning.
6 years ago
Lioncash
cc935d997b
macro_hle: Remove unnecessary std::make_pair calls
The purpose of make_pair is generally to deduce the types within the
pair without explicitly specifying the types, so these usages were
generally unnecessary, particularly when the type is enforced by the
array declaration.
6 years ago
David Marcec
f5e2aec422
addressed issues
6 years ago
David Marcec
52340e94ac
clear mme draw mode
We already draw, so we can clear it
6 years ago
David Marcec
fabdf5d385
Addressed issues
6 years ago
David Marcec
74b4334d51
Fix constbuffer for 0217920100488FF7
6 years ago
David Marcec
6ce5f3120b
Macro HLE support
6 years ago