archshift
d05fcfa487
Revert "Split huge interpreter source file into translation info and interpreter (+ some tiny misc style fixes)"
10 years ago
archshift
65d5333ef6
arm_dyncom_interpreter: rename operation functions to fit style guide
10 years ago
archshift
db6bb1477e
arm_dyncom_interpreter.cpp: Split by translation and interpreter logic
To facilitate the split, some small changes were made to names of
various structures and functions.
10 years ago
shinyquagsire23
c09f249f90
gdbstub: E0 should be E00
10 years ago
Lioncash
27d37be329
service: Add other DLP services
Specifically, dlp::CLNT and dlp::FKCL
Moves them to their own folder like with other services.
10 years ago
archshift
a06b347518
Remove unused and bitrotted "controller config" files
10 years ago
mailwl
ee188dbdc6
gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue
10 years ago
LFsWang
afcac8ad30
AddFstEntriesToGameList - prevent loading a directory
10 years ago
Subv
b502c2e4d0
Memory: Handle RasterizerCachedMemory and RasterizerCachedSpecial page types in the memory block manipulation functions.
10 years ago
Subv
9d36016350
Memory: Make ReadBlock and WriteBlock accept void pointers.
10 years ago
Subv
86dc841611
SOC_U: Remove usage of GetPointer
10 years ago
MerryMage
f9568d9ee2
SSL_C: Remove use of Memory::GetPointer
10 years ago
MerryMage
3f8fdddd22
GSP_GPU: Remove use of Memory::GetPointer
10 years ago
MerryMage
c3ad268edc
Memory: CopyBlock
10 years ago
MerryMage
e0ee10c3e9
DSP_DSP: Remove use of Memory::GetPointer
10 years ago
MerryMage
dfe7263cd4
FS/Archive: Remove use of Memory::GetPointer
10 years ago
MerryMage
b7b02d0177
common_funcs: Provide rotr and rotl for MSVC
10 years ago
MerryMage
1d3892255d
Memory: Added necessary headers and removed unnecessary header
10 years ago
bunnei
588e3c253f
New3DS: Minor style cleanup to #1520 .
10 years ago
Jannik Vogel
e00b2fbcc2
OpenGL: Set shader_dirty on lighting changes
10 years ago
Jannik Vogel
d18118b305
Pica: Name LightSrc.config register
10 years ago
Jannik Vogel
16a0830caa
Pica: Name lighting.config0 and .config1 registers
10 years ago
Jannik Vogel
be4a423c19
OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale
10 years ago
Emmanuel Gil Peyrot
3272e30eec
Loader: Split SMDH into its own header and import helpers from QGameList
Also rewrite Qt wrappers to use those.
10 years ago
MerryMage
30700dfdaf
CFG: Remove use of Memory::GetPointer
10 years ago
MerryMage
44dc46d5e1
APT: Remove use of Memory::GetPointer
10 years ago
MerryMage
0352176f4c
Kernel/Thread: Remove use of Memory::GetPointer
10 years ago
MerryMage
d4cff12856
Applets/swkdb: Remove use of Memory::GetPointer
10 years ago
MerryMage
73cc880444
Memory: ZeroBlock
10 years ago
MerryMage
4ed7963687
FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock
10 years ago
MerryMage
cbb1b25fe0
Debugger/Callstack: Replace Memory::GetPointer with Memory::IsValidVirtualAddress
10 years ago
MerryMage
c1c78c27c2
Memory: ReadBlock/WriteBlock
10 years ago
MerryMage
b6feee037b
Memory: IsValidVirtualAddress/IsValidPhysicalAddress
10 years ago
Emmanuel Gil Peyrot
e52461f648
CitraQt: Simplify the game list loader code
10 years ago
Emmanuel Gil Peyrot
85a4eea460
Loader: Add a GetFileType method to get the type of a loaded file
10 years ago
Emmanuel Gil Peyrot
b0095b9584
Loader, Frontends: Refactor loader creation and game loading
This allows frontends to keep a single loader and use it multiple times
e.g. for code loading and SMDH parsing.
10 years ago
Emmanuel Gil Peyrot
97e8c6c845
Common: Make recursive FileUtil functions take a maximum recursion
Fixes #1115 .
Also improves the performances of DiskArchive’s directory
implementation a lot, simply by not going through the entire tree
instead of just listing the first level files.
Thanks to JayRoxFox for rebasing this on current master!
10 years ago
wwylele
a9073da0fd
SVC::WaitSynchronizationN: Reschedule at the end
10 years ago
Jannik Vogel
4511a8505d
Refactor Tev stage dumper
10 years ago
Jannik Vogel
79369e240a
Extend Tev stage dumper
10 years ago
James Rowe
44d7dc9cb1
Config: Restore previously selected audio sink option ( #1824 )
10 years ago
MerryMage
df2d284556
Tests: Run tests on CI
10 years ago
MerryMage
9d9970fba9
tests: Infrastructure for unit tests
10 years ago
MerryMage
ba0f27c797
DSP/HLE: Audio output
10 years ago
MerryMage
8a1bd3ee7a
DSP/HLE: Implement mixer processing
10 years ago
Maribel
3172c8cdad
Config: Audio sink configuration ( #1798 )
10 years ago
Jannik Vogel
7d2670f08e
Remove `exceptions` parameter from `normaliseround` VFP functions
10 years ago
Jannik Vogel
053fb90466
Fix exception propagation for VFP single precision
10 years ago
Jannik Vogel
afa5e151e8
Fix exception propagation for VFP double precision
10 years ago
Jannik Vogel
128981cf3c
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
10 years ago