After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.
This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.
- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.
Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.
Was swapping between references and pointers for no reason. Just unify them here since each of these utility functions will need their parameters to be alive.
Previously this could cause problems if a version of the template generated for WriteSetting didn't use the type you needed (e.g. floating point values). Now these are all ready without having to be used within frontend_common first.
On compliant Wayland compositors windows are matched to their .desktop files by comparing the appId window property to the name of the .desktop file without the .deskop extension.
Qt5/6 by default set this property to the basename of the binary (IE `yuzu`) which does not match the expected value `org.yuzu_emu.yuzu`. We can fix this and fix window associations on compliant compositors (like Plasma) by using the `setDesktopFileName()` function which will set the appId window property. This is a no-op on X11 so is safe to be ran without guards.