239 Commits (c7ea6ef8a3298751b793f54dc3eb898c30438df2)

Author SHA1 Message Date
Lioncash 0692818106 emit_spirv_instructions: Add missing header guard 5 years ago
ameerj 3927809a63 shader: Fix disabled attribute default values 5 years ago
lat9nq b557314001 shader_recompiler, video_core: Resolve clang errors 5 years ago
ameerj 508e41777b shader: Ignore global memory ops on devices lacking int64 support 5 years ago
ReinUsesLisp ff35ef8ec1 emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq c969f6e678 shader: GCC fmt 8.0.0 fixes 5 years ago
ReinUsesLisp b48b4b0600 shader: Fix disabled and unwritten attributes and varyings 5 years ago
ReinUsesLisp 7dc8577529 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ReinUsesLisp b1df436cef shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp f158fe9359 shader: Remove IAbs64 5 years ago
ReinUsesLisp 04c1dca457 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp 10f91c42e2 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp fe5fc478e7 spirv: Handle small storage buffer loads on devices with no support 5 years ago
ReinUsesLisp c4a71824d5 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 9389e71b12 shader: Split profile and runtime info headers 5 years ago
ReinUsesLisp 04fed81921 spirv: Reduce log severity of mismatching denorm rules 5 years ago
ReinUsesLisp f40daa777e shader: Add logging 5 years ago
lat9nq 3a70b6c79b shader: Add shader loop safety check settings 5 years ago
ameerj 60b33bdc9f spirv/convert: Catch more signed operations oversights 5 years ago
ReinUsesLisp 4fedf2c20a spirv/convert: Catch more broken signed operations on Nvidia OpenGL 5 years ago
ReinUsesLisp 4744a21bd4 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp d27dbec3e6 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp f7508aa014 spirv: Fix image and image buffer descriptor index usage 5 years ago
ReinUsesLisp 9452fe2dc6 shader: Split profile and runtime information in separate structs 5 years ago
ReinUsesLisp 5c6dc51c69 shader: Read branch conditions from an instruction 5 years ago
ReinUsesLisp 0b3a3f35e8 glasm: Implement TEX and TEXS instructions 5 years ago
lat9nq 69210028b4 shader_recompiler: GCC fixes 5 years ago
ReinUsesLisp 6be1db8873 emit_spirv: Jump to loop body with local variable 5 years ago
ReinUsesLisp cb344497a7 emit_spirv: Add missing block in case 5 years ago
ReinUsesLisp f2ae32fa76 glasm: Initial implementation of phi nodes on GLASM 5 years ago
ReinUsesLisp 03f6d424ce glasm: Rework control flow introducing a syntax list 5 years ago
ReinUsesLisp 7273fcab95 glasm: Implement shuffle and vote instructions on GLASM 5 years ago
ReinUsesLisp 75adb54e79 shader: Fixup SPIR-V emit header namespaces 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 5ad12292a6 spirv: Be aware of NAN unaware drivers 5 years ago
ReinUsesLisp 21a5bd332c spirv: Add SSBO read fallbacks when no aliasing is available 5 years ago
ReinUsesLisp 1922cbb84c spirv: Add OpKill fallback to demote 5 years ago
ReinUsesLisp d2e6291c0e spirv: Do not enable ShaderLayer 5 years ago
ReinUsesLisp b2fe282ad3 spirv: Enable DemoteToHelperInvocationEXT only when supported 5 years ago
ReinUsesLisp 2ee532c9bc spirv: Use OriginLowerLeft when requested 5 years ago
ReinUsesLisp f6c09c27b1 spirv: Only add image operands mask when needed 5 years ago
ReinUsesLisp 59668831b7 spirv: Workaround image unsigned offset bug 5 years ago
ReinUsesLisp 4a76786740 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 8accb076ee spirv: Add integer clamping workarounds 5 years ago
ReinUsesLisp 55ff0ab463 spirv: Implement int8 and int16 conversion fallbacks 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp 2bdce72c92 spirv: Desambiguate descriptor names 5 years ago