Yuri Kunde Schlesner
c7745408f7
citra-qt: Add helper function to get a monospace QFont
11 years ago
Lioncash
fa5076eb9b
shader_jit: Replace two MDisp usages with MatR
11 years ago
Subv
d1b9383d86
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.
11 years ago
aroulin
03c5cfead4
Shader: Use std::sqrt for float instead of sqrt
11 years ago
aroulin
fa552f11ef
Shader: RCP and RSQ computes only the 1st component
11 years ago
aroulin
16f39aa452
x64-emitter: add RCPSS SSE instruction
11 years ago
Yuri Kunde Schlesner
78735e2ada
Fix broken boot introduced by last-minute change in #1025
11 years ago
aroulin
2f1514b904
Shader: implement DPH/DPHI in JIT
11 years ago
aroulin
2e7cf2f6cf
Shader: implement DPH/DPHI in interpreter
Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew.
11 years ago
Lioncash
78e7c77ff5
emitter: Remove pointer casts
This should also technically silence quite a few ubsan warnings.
11 years ago
Lioncash
e85c5dbb54
emitter: Remove unnecessary defines
11 years ago
Lioncash
a796149c42
emitter: Remove unnecessary else keywords
11 years ago
Lioncash
e88dc7fc6d
emitter: Remove unused code
11 years ago
Lioncash
8738963bce
emitter: Remove unimplemented JMP prototype
11 years ago
Lioncash
55461125ba
emitter: Pass OpArg by reference where possible
11 years ago
Lioncash
0609b89f74
emitter: Remove unnecessary inline specifiers
Functions implemented in a class definition are already implicitly inline.
11 years ago
LittleWhite
adee93d784
Improvements for MRU
avoid duplicates
always put the last file loaded to top of the list
11 years ago
aroulin
f3e8f42718
Shader: implement SGE, SGEI and SLT in JIT
11 years ago
aroulin
863730f6a7
Shader: implement SGE, SGEI in interpreter
11 years ago
aroulin
2f9eb98f03
Shader: Save caller-saved registers in JIT before a CALL
11 years ago
darkf
e053d30bf7
Fix building under MinGW
11 years ago
aroulin
7d3a6016d6
Shader: implement EX2 and LG2 in JIT
11 years ago
LittleWhite
9d6748fa94
Fix Linux GCC 4.9 build (complaining about undeclared memset)
11 years ago
aroulin
638e47c04d
Shader: implement EX2 and LG2 in interpreter
11 years ago
Tony Wasserka
96820ae42a
Build fix for Debug configurations.
11 years ago
Tony Wasserka
32592364b8
citra-qt/VertexShader: Minor UI improvements.
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index".
Added flexible space at the bottom of the widget.
11 years ago
Tony Wasserka
493c432d1e
citra-qt: Fix comment style.
11 years ago
Tony Wasserka
33ba604fd9
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
11 years ago
Tony Wasserka
2e3601f415
Pica/DebugUtils: Include uniform information into shader dumps.
11 years ago
Tony Wasserka
4cb302c8ae
citra-qt: Improve shader debugger.
Now supports dumping the current shader and recognizes a larger number of output semantics.
11 years ago
Tony Wasserka
6a5d560c4f
citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.
11 years ago
Yuri Kunde Schlesner
7d0c17d2ae
citra-qt: Give RG8 format a proper name in the texture viewer
11 years ago
Patrick Martin
5b65d95310
videocore: Added RG8 texture support
11 years ago
Yuri Kunde Schlesner
9ae5a09655
GPU: Implement TextureCopy-mode display transfers
Fixes glitchy garbage in Fire Emblem 3D scenes.
11 years ago
Yuri Kunde Schlesner
840b85690b
Kernel: Remove unused legacy heap MapBlock_* functions
11 years ago
Yuri Kunde Schlesner
38bfbe1b2b
APT: Adjust shared font hack so it works with the new linear heap code
11 years ago
Yuri Kunde Schlesner
14eca982f4
Kernel: Implement svcGetProcessInfo in a basic way
This also adds some basic memory usage accounting. These two types are
used by Super Smash Bros. during startup.
11 years ago
Yuri Kunde Schlesner
74d4bc0af1
Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
11 years ago
Yuri Kunde Schlesner
c39b52f974
HLE: Remove empty ConfigMem and SharedPage Shutdown functions
11 years ago
Yuri Kunde Schlesner
69c3021a8d
Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}
11 years ago
Yuri Kunde Schlesner
e2c7954be5
Memory: Move address type conversion routines to memory.cpp/h
These helpers aren't really part of the kernel, and mem_map.cpp/h is
going to be moved there next.
11 years ago
Yuri Kunde Schlesner
a12a30c9e0
Process: Store kernel compatibility version during loading
11 years ago
Yuri Kunde Schlesner
cdeeecf080
Kernel: Properly implement ControlMemory FREE and COMMIT
11 years ago
Yuri Kunde Schlesner
ccab02c723
Memory: Move PAGE_MASK and PAGE_BITS to memory.h
11 years ago
Yuri Kunde Schlesner
306408d174
VMManager: Introduce names for used ResultCodes
11 years ago
Yuri Kunde Schlesner
b9a9ad9742
VMManager: Make LogLayout log level configurable as a parameter
11 years ago
Yuri Kunde Schlesner
785407d06f
VMManager: Change block offsets to size_t
11 years ago
Lioncash
46b0277cbf
vfp: use std::swap where applicable
11 years ago
bunnei
db97090cad
Shader: Use a POD struct for registers.
11 years ago
bunnei
b39c053785
Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.
11 years ago