bunnei
edba87b96d
core: hle: kernel: k_scheduler: Improve ScheduleImpl.
4 years ago
bunnei
0d22a55e01
core: hle: kernel: k_scheduler: Improve Unload.
4 years ago
bunnei
cba49de65b
core: hle: kernel: k_process: DisableDispatch on main thread.
4 years ago
bunnei
92ef6e44ee
core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary.
4 years ago
bunnei
9951f24bad
core: hle: kernel: k_thread: Add KScopedDisableDispatch.
4 years ago
bunnei
43fcb97ef3
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
4 years ago
bunnei
951143ba57
core: hle: kernel: Reflect non-emulated threads as core 3.
4 years ago
bunnei
b0cb5c830c
core: cpu_manager: Use jthread.
4 years ago
yzct12345
b61be44dbc
memory: Address lioncash's review
4 years ago
yzct12345
a21f46127b
memory: Dedup Read and Write and fix logging bugs
4 years ago
Sönke Holz
47f72f9345
network: GetAndLogLastError: ignore Errno::AGAIN
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
4 years ago
Sönke Holz
2c0d0e8af4
network: GetCurrentIpConfigInfo: return host IP address
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
4 years ago
ameerj
0c28433539
nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping. Since unmap is no longer implemented, this no longer seves a valuable purpose.
4 years ago
ameerj
7acf5d8bfd
nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
4 years ago
Sönke Holz
35b86fce87
network: fix fcntl cmds
F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
4 years ago
yzct12345
7a421e7e33
memory: Clean up CopyBlock too
4 years ago
yzct12345
fa26e226de
memory: Address lioncash's review
4 years ago
yzct12345
cbe093e865
memory: Clean up code
4 years ago
Morph
0971b90782
applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
4 years ago
spholz
e08a9d00e0
network: fix ternary operator in Socket::SendTo
4 years ago
Morph
11a0033a66
service: set: Correct copy amount in GetAvailableLanguageCodes
4 years ago
Morph
057a4a8a06
hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
4 years ago
Morph
ac09092898
applet_swkbd: Correct string buffer size calculation
The buffer size here does not include the initial 8 bytes.
5 years ago
Morph
2359f8283a
service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17
5 years ago
Morph
58a79102ae
service: ns, set: Add PT_BR (Brazilian Portuguese)
5 years ago
Morph
6c7b6b7be0
service: ns: Remove unused ns_language header
5 years ago
Morph
ae8a88d10c
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
5 years ago
Morph
881199e524
common: uuid: Return a lower-case hex string in Format
5 years ago
ameerj
aeff61a0cc
general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate.
This allows us to differentiate it from the fps unlocker setting.
5 years ago
ameerj
8c0d6af843
config, nvflinger: Add FPS cap setting
Allows finer tuning of the FPS limit.
5 years ago
ReinUsesLisp
2e6acac647
cmake: Remove shader cache version
5 years ago
lat9nq
ddd4720fe4
general: Add setting shader_backend
GLASM is getting good enough that we can move it out of advanced
graphics settings. This removes the setting `use_assembly_shaders`,
opting for a enum class `shader_backend`. This comes with the benefits
that it is extensible for additional shader backends besides GLSL and
GLASM, and this will work better with a QComboBox.
Qt removes the related assembly shader setting from the Advanced
Graphics section and places it as a new QComboBox in the API Settings
group. This will replace the Vulkan device selector when OpenGL is
selected.
Additionally, mark all of the custom anisotropic filtering settings as
"WILL BREAK THINGS", as that is the case with a select few games.
5 years ago
bunnei
1bdd05134c
hle: service: kernel_helpers: Remove unnecessary pragma once.
5 years ago
bunnei
b9bb5338c0
hle: kernel: svc: Remove part of ExitProcess.
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
5 years ago
bunnei
44ad911d6f
hle: service: nvdrv: Remove unused kernel reference.
5 years ago
bunnei
1eb56afe47
hle: service: hid: npad: Remove unused kernel reference.
5 years ago
bunnei
beeed68944
hle: kernel: Track and release server sessions, and protect methods with locks.
5 years ago
bunnei
179243473b
hle: kernel: KProcess: Change process termination assert to a warning.
- Since we do not implement multiprocess right now, this should not be a crashing assert.
5 years ago
bunnei
81d111fd1b
hle: kernel: Ensure current running process is closed.
5 years ago
bunnei
88350871df
hle: kernel: Ensure global handle table is finalized before closing.
5 years ago
bunnei
43f2f83c30
kernel: svc: ConnectToNamedPort: Close extra reference to port.
5 years ago
bunnei
4e7c75d592
hle: service: sm: Refactor to better manage ports.
5 years ago
bunnei
66da530a81
hle: kernel: k_process: Close the handle table on shutdown.
5 years ago
bunnei
d144950f11
hle: kernel: k_process: Close main thread reference after it is inserted into handle table.
5 years ago
bunnei
2c96cc5343
hle: kernel: Ensure global handle table is initialized.
5 years ago
bunnei
b7140d7f00
hle: service: Add a helper module for managing kernel objects.
5 years ago
bunnei
a4b3202b65
hle: kernel: Provide methods for tracking dangling kernel objects.
5 years ago
Morph
03639b1262
applet_controller: Add preliminary support for version 8
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
5 years ago
Feng Chen
77f209e391
file_sys: Support load game collection ( #6582 )
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
5 years ago
Morph
2cc5cdd3c4
applets/web: Resolve Nintendo CDN URLs
This fixes the hint videos in New Super Mario Bros. U Deluxe
5 years ago