390 Commits (c683ec2bcb71db6db504d4f1161a7830a8c42774)

Author SHA1 Message Date
Liam d940974789 audio: fetch process object from handle table 2 years ago
Liam f34d3d7e84 core_timing: remove user data value 2 years ago
Liam a7731abb72 oboe_sink: specify additional required parameters 2 years ago
Liam 797e8fdbc3 oboe_sink: set low latency performance mode 2 years ago
Liam e01c535178 oboe_sink: implement channel count querying 2 years ago
Liam 7239547ead android: add oboe audio sink 2 years ago
Liam 6851e93296 audio: skip coefficient normalization for downmix 2 years ago
Kelebek1 ffbba74c91 Have GetActiveChannelCount return the system channels instead of host device channels 2 years ago
Liam de594995da opus: fix stereo stream count check in multistream decoder object 2 years ago
Liam ecaa038b4d audio_core: ignore renderer wait when stream is paused 2 years ago
Kelebek1 90aa937593 Convert files to LF eol 2 years ago
Kelebek1 a294beb116 Allow 0 stereo count 2 years ago
Liam 68ea0a2b72 audio: fix shutdown deadlock in audio renderer 3 years ago
Kelebek1 ec6ddaf766 Clear DSP buffer after each execution 3 years ago
Liam 0448eb6f0f ci: fix new codespell errors 3 years ago
Kelebek1 5d7571114e Do not consider voice commands in time estimation, fix adpcm estimate 3 years ago
Kelebek1 67e2d5c28b Reimplement HardwareOpus 3 years ago
Kelebek1 800d6f7d0d Fix data source version 1 command looping 3 years ago
Kelebek1 4baaaf6a99 Do not reset the command buffer command count each time 3 years ago
Kelebek1 ebd19dec99 Rework ADSP into a wrapper for apps 3 years ago
Danila Malyutin 785e480b62 msvc: set warning level to /W4 globally 3 years ago
Kelebek1 1d201c71dc Fix node id index in DropVoices 3 years ago
Liam 954144e22b audio: allow more latency in cubeb initialization 3 years ago
Kelebek1 39c8ddcda2 Pre-test opening a stream for audio backends, fall back to null if not suitable. 3 years ago
Kelebek1 70f37be9b9 Fix AudioRendererParameterInternal's size 3 years ago
lat9nq 04d4b6ab80 (ui,)settings: Use explicit instantiation 3 years ago
lat9nq d146dd9d12 settings,general: Rename non-confirming enums 3 years ago
lat9nq 432f68ad29 configure_audio: Implement ui generation 3 years ago
Kelebek1 6f7cb69c94 Use spans over guest memory where possible instead of copying data. 3 years ago
Morph ea8d5ef5e8 sink_stream: Resolve heap buffer corruption due to out of bounds write 3 years ago
Kelebek1 5da70f7197 Remove memory allocations in some hot paths 3 years ago
Liam 6c34adb1de nvnflinger: allow locking framerate during video playback 3 years ago
Morph 8e56a84566 core_timing: Use CNTPCT as the guest CPU tick 3 years ago
bunnei 069d7e6be4 android: audio_core: sink_stream: Remove unnecessary check. 3 years ago
Liam e96a3a1713 audio_renderer: resolve adsp thread deadlock shutdown 3 years ago
bunnei 40e938376b android: audio_core: Avoid shutdown hang. 3 years ago
Kelebek1 9c2b211f12 Audren wait as suggested by ByLaws 3 years ago
Kelebek1 d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 3 years ago
lat9nq 740c349820 yuzu-sdl,audio_core: Remove antiquated warning ignore 3 years ago
Kelebek1 2feb40f14d Wait for the terminate event before destroying a system instance 3 years ago
Billy Laws 8908663f12 Use GetGlobalTimeNs as opposed to clock ticks 3 years ago
Billy Laws 0afb9631b5 Add some explicit latency to sample count reporting 3 years ago
Billy Laws 530fe24768 audio_core: No longer stall when sink queue is full 3 years ago
Billy Laws 237934b736 Run clang-format 3 years ago
Billy Laws ea5dd02db9 audio: Wait for samples on the emulated DSP side to avoid desyncs 3 years ago
Billy Laws d8fc3f403b audio: Interpolate system manager sample count using host sink sample info 3 years ago
Liam 41d99aa89d memory: rename global memory references to application memory 3 years ago
Liam 600f325d87 general: fix spelling mistakes 3 years ago
Morph 3053a62375 core: Promote CPU/GPU threads to time critical 3 years ago
Liam 1d0fe75e7c hle: rename legacy errors to Results 3 years ago