bunnei
7db60fe7da
hle: nvflinger: parcel: Reserve token size.
4 years ago
bunnei
ddd5a2b1c6
hle: nvflinger: buffer_queue_core: StillTracking: Take const reference.
4 years ago
bunnei
53058ae73f
hle: nvflinger: buffer_queue_core: Cleanup locking.
4 years ago
bunnei
650c9d0d62
hle: nvflinger: Use std::chrono for present_ns.
4 years ago
bunnei
ca12a77670
hle: nvflinger: Migrate android namespace -> Service::android.
4 years ago
bunnei
5849c9a4cd
hle: nvflinger: BufferQueueProducer: Handle SetPreallocatedBuffer with empty buffer.
- Used by Naruto Ultimate Ninja Storm.
4 years ago
bunnei
7f4165fc05
hle: vi: Integrate new NVFlinger and HosBinderDriverServer service.
4 years ago
bunnei
a87812c6a1
hle: nvflinger: Add implementation for HosBinderDriverServer service.
4 years ago
bunnei
56284bff6c
hle: nvflinger: Add implementation for BufferQueueProducer class.
4 years ago
bunnei
bfff7b58fd
hle: nvflinger: Add implementation for BufferQueueCore class.
4 years ago
bunnei
6e7f687df4
hle: nvflinger: Add implementation for BufferQueueConsumer class.
4 years ago
bunnei
41983bc0ca
hle: nvflinger: Add implementation for QueueBufferInput and QueueBufferOutput structs.
4 years ago
bunnei
0057159066
hle: nvflinger: Add implementation for BufferItemConsumer class.
4 years ago
bunnei
79e8cdf595
hle: nvflinger: Add implementation for ConsumerBase class.
4 years ago
bunnei
d25cb12bff
hle: nvflinger: Add implementation for BufferSlot class.
4 years ago
bunnei
c723db39c7
hle: nvflinger: Add implementation for BufferItem class.
4 years ago
bunnei
d13e18a8ed
hle: nvflinger: Move implementation for Parcel to its own header.
4 years ago
bunnei
a454670de5
hle: nvflinger: Add android buffer queue definitions to its own header.
4 years ago
bunnei
fe9945ad6c
hle: nvflinger: Add IBinder interface.
4 years ago
bunnei
b9cbc708e8
hle: nvflinger: Add IConsumerListener interface.
4 years ago
bunnei
81e143a3d2
hle: nvflinger: Add ProducerListener interface.
4 years ago
bunnei
fd24d5a0a2
hle: nvflinger: Add android window enumerations to its own header.
4 years ago
bunnei
05ff9e8d4e
hle: nvflinger: Add android Status flags to its own header.
4 years ago
bunnei
05d80fba38
hle: nvflinger: Move BufferTransformFlags to its own header.
4 years ago
bunnei
402273d91b
hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.
4 years ago
bunnei
d456b9d554
hle: nvflinger: Move PixelFormat to its own header.
4 years ago
bunnei
5a8b9a9706
hle: nvflinger: Add implementation for GraphicBuffer class.
4 years ago
bunnei
8c27465325
hle: nvflinger: Add implementation for Fence class.
4 years ago
bunnei
d47575f2c5
hle: nvflinger: Add implementation for Rect class.
4 years ago
Morph
e6f200b960
applets/swkbd: Split software keyboard initialization
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions.
This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
4 years ago
Morph
e7c1e6fc27
applets/swkbd: Add new inline software keyboard types
These were added in newer firmware versions.
4 years ago
Morph
6e232b9efe
applets/mii: Remove unused include
4 years ago
Morph
c50401903f
applets/mii: Cleanup MiiEdit applet implementation
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
4 years ago
Morph
1d5f6b173d
applets/mii: Cleanup MiiEdit applet types
4 years ago
Morph
7c44a4ede3
applets/mii: Move MiiEdit applet types into its own file
4 years ago
Morph
aa44ef7b64
service: Move mii enums and structs into its own file
Moves these into types.h, since other files also make use of these types.
4 years ago
Morph
e05e6853fa
applets: Rename Mii to MiiEdit
4 years ago
ameerj
923decae5a
common: Reduce unused includes
4 years ago
ameerj
ade596121b
core: Reduce unused includes
4 years ago
Valeri
9e633999d6
bsd: Allow inexact match for address length in AcceptImpl
Minecraft passes in zero for length, but this should account for all possible cases
4 years ago
bunnei
bfc4823e36
core: hle: service: kernel_helpers: Use system resource limit.
4 years ago
bunnei
8873c0c3db
core: hle: service: sm: Fix KPort reference count.
4 years ago
bunnei
07c9d9bdbd
core: hle: kernel: Use weak_ptr where possible for SessionRequestHandler and SessionRequestManager.
4 years ago
bunnei
853e58e593
hle: service: ldr: Use deterministic addresses when mapping NROs.
- Instead of randomization, choose in-order addresses for where to map NROs into memory.
- This results in predictable behavior when debugging and consistent behavior when reproducing issues.
4 years ago
german77
03d671fabc
applet: mii: Simple implementation of mii applet
4 years ago
Narr the Reg
d44464829b
service: am: Update enum names to match documentation
4 years ago
bunnei
a74fddc98f
core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.
- This allows us to have a resource limit per process, rather than use the global system resource limit.
4 years ago
bunnei
57ebcbf2c4
core: hle: kernel: KEvent: Pass in owner KProcess on event creation.
- This is necessary to ensure resource limits are freed from the right process.
4 years ago
german77
b57d61010f
nfp: Allow files without password data
4 years ago
lat9nq
c5d22952bf
hid: Stub IsUsbFullKeyControllerEnabled
Used by Splatoon 2, when opening the inventory from a LAN battle lobby.
Reference: https://switchbrew.org/wiki/HID_services
4 years ago