42 Commits (c11a338bfbaa4b66fa5604e1617b6c09c6bdfa44)

Author SHA1 Message Date
MaranBr c11a338bfb Fix build (again) 3 months ago
MaranBr b7c7e208e5 Fix build 3 months ago
MaranBr 9e191b1826 Remove unused files and make audio rendering thread-safe 3 months ago
Ribbit 15becaa5a3
[Audio] Tighten sink queue back pressure (#2840) 3 months ago
lizzie 4834fec159
[audio] Fix BOTW by increasing ring-size (#2822) 4 months ago
lizzie 31463142e1
[audio] replace ReaderWriterQueue with the generic SPSC queue (#2745) 4 months ago
lizzie dfe10bc851
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351) 4 months ago
lizzie 9d2681ecc9
[cmake] enable clang-cl and WoA builds (#348) 5 months ago
lizzie 9e0e31132a
[icc] fix intel c++ compiler errors (#146) 6 months ago
FearlessTobi 4d55e58ee4 scope_exit: Make constexpr 2 years ago
Liam 564cfe16bb audio: skip coefficient normalization for downmix 2 years ago
Kelebek1 b490e69020 Have GetActiveChannelCount return the system channels instead of host device channels 2 years ago
Liam c0e37fa65f audio_core: ignore renderer wait when stream is paused 2 years ago
Liam d881c9f326 audio: fix shutdown deadlock in audio renderer 2 years ago
Morph 885090dc13 sink_stream: Resolve heap buffer corruption due to out of bounds write 3 years ago
Kelebek1 c7430e51e3 Remove memory allocations in some hot paths 3 years ago
Morph 2856fadaa0 core_timing: Use CNTPCT as the guest CPU tick 3 years ago
bunnei 5b8f185151 android: audio_core: sink_stream: Remove unnecessary check. 3 years ago
Liam 16bd50f9b4 audio_renderer: resolve adsp thread deadlock shutdown 3 years ago
bunnei bbd4f9c722 android: audio_core: Avoid shutdown hang. 3 years ago
Kelebek1 29e1cdf7e1 Audren wait as suggested by ByLaws 3 years ago
Kelebek1 ba0d258a3f Smooth out the DSP callback by adding a 5ms wait time limit 3 years ago
Billy Laws 6b2510c7c5 Use GetGlobalTimeNs as opposed to clock ticks 3 years ago
Billy Laws 5dbfd7861a Add some explicit latency to sample count reporting 3 years ago
Billy Laws 1794a33c52 audio_core: No longer stall when sink queue is full 3 years ago
Billy Laws 91d14c0022 Run clang-format 3 years ago
Billy Laws d3f0149af2 audio: Wait for samples on the emulated DSP side to avoid desyncs 3 years ago
Billy Laws 7e7ad78aaf audio: Interpolate system manager sample count using host sink sample info 3 years ago
arades79 60a68839ee remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency 3 years ago
arades79 adcef452e0 add static lifetime to constexpr values to force compile time evaluation where possible 3 years ago
Liam c68577384a general: rename CurrentProcess to ApplicationProcess 3 years ago
bunnei 9ac846fece audio_core: sink_stream: Hold the suspend lock when process is stalled. 3 years ago
Liam 5a712bb51a general: fix compile for Apple Clang 3 years ago
Kelebek1 c8f8b9e076 Do not try to pause core timing from the audio thread when using single-core 3 years ago
Kelebek1 c6d4071162 Remove pause callbacks from coretiming 3 years ago
Kelebek1 0c01ac7410 Remove a pragma once from a cpp file 3 years ago
Kelebek1 77a30f7286 Don't stall with nvdec 3 years ago
Kelebek1 c3e3874d8d Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. 4 years ago