bunnei
|
bed4e920fa
|
thread: exposed ResumeThreadFromWait function for use in other kernel modules
|
12 years ago |
bunnei
|
75c6d2a8fa
|
thread: moved threading calls to the Kernel namespace
|
12 years ago |
bunnei
|
49dc2ce8ac
|
ARM_Interface: added SaveContext and LoadContext functions for HLE thread switching
|
12 years ago |
bunnei
|
143bba2045
|
renamed "syscall" module to "svc" (more accurate naming)
|
12 years ago |
bunnei
|
f654a03f1f
|
thread: whitespace change - fixed * and & placement
|
12 years ago |
bunnei
|
44336329ed
|
- created a Kernel namespace
- cleaned up Kernel code a bit (moved stuff into namespace, fixed whitespace issues)
- added handle types for all different CTROS handles
|
12 years ago |
bunnei
|
772abad778
|
- moved Handle/Result definitions to kernel.h
- added ResetType enum
|
12 years ago |
bunnei
|
09b8e8fb6a
|
changed a comment
|
12 years ago |
bunnei
|
14ae026386
|
- added enum ThreadProcessorId
- reorganized some kernel thread functions
- added placeholder __KernelWaitThread_Synchronization function
|
12 years ago |
bunnei
|
7cdb705059
|
- replaced KERNELOBJECT_MAX_NAME_LENGTH with KERNEL_MAX_NAME_LENGTH
- added KERNEL_DEFAULT_STACK_SIZE definition (0x4000)
|
12 years ago |
bunnei
|
940330c6e1
|
completely gutted/refactored threading code to be simpler
|
12 years ago |
bunnei
|
b99a5da65b
|
- added helper function for __KernelCreateThread
- added __KernelSwitchToThread for enabling a thread
- added __KernelRotateThreadReadyQueue
|
12 years ago |
bunnei
|
0de78eb3c4
|
fixed thread reset to not set stack address
|
12 years ago |
bunnei
|
7d078189da
|
various cleanups / remove unused code
|
12 years ago |
bunnei
|
3838d46b90
|
added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
|
12 years ago |
bunnei
|
6b264518a5
|
added initial kernel/thread modules
|
12 years ago |