MerryMage
6b8ad273fc
memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
8 years ago
Subv
5a30962cf1
HLE/APT: Always return an error from PrepareToStartNewestHomeMenu so that the Home Menu doesn't try to reboot the system.
As per 3dbrew:
"During Home Menu start-up it uses APT:PrepareToStartNewestHomeMenu. If that doesn't return an error(normally NS returns 0xC8A0CFFC for that), Home Menu starts a hardware reboot with APT:StartNewestHomeMenu etc. "
8 years ago
Subv
c3b1470a42
HLE/APT: Prepare the APT Wakeup parameter when the game calls Initialize
We need to know what is being run so we can set the APT parameter destination AppId correctly.
Delaying the preparation of the parameter until we know which AppId is running lets us support booting both the Home Menu and normal game Applications.
8 years ago
Subv
2e487c9bce
HLE/SRV: Implemented RegisterService.
Now system modules can do more than just crash immediately on startup.
8 years ago
B3n30
fdd8a6ef0c
WebService: Verify username and token ( #2930 )
* WebService: Verify username and token; Log errors in PostJson
* Fixup: added docstrings to the functions
* Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits
* fixup: fmt warning
8 years ago
Subv
891916efff
Services/NS: Port ns:s to the new service framework.
8 years ago
Subv
85f1a05d7e
CPU/Dynarmic: Disable the fast page-table access in dynarmic until it supports switching page tables at runtime.
9 years ago
Subv
8932f435fc
Kernel/Memory: Make IsValidPhysicalAddress not go through the current process' virtual memory mapping.
9 years ago
Subv
9200465e55
Kernel/Threads: Don't clear the CPU instruction cache when performing a context switch from an idle thread into a thread in the same process.
We were unnecessarily clearing the cache when going from Process A -> Idle -> Process A, this caused extreme performance regressions.
9 years ago
Subv
71281c2114
Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer.
9 years ago
Subv
23ad87098d
Kernel/Memory: Switch the current page table when a new process is scheduled.
9 years ago
Subv
36100ec791
Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
9 years ago
mailwl
4edc09f6b3
Remove _flag in var names
8 years ago
mailwl
977f7eee79
Mii Selector Applet: update Mii structures
9 years ago
wwylele
7bf08b4f6e
APT: load different shared font depending on the region
9 years ago
danzel
e16c96d587
Use recursive_mutex instead of mutex to fix #2902
8 years ago
Subv
02af4789cc
Services/UDS: Remove an old duplicated declaration of WifiPacket.
9 years ago
Subv
0e1a05aaec
Services/UDS: Handle the connection sequence packets.
There is currently no stage tracking, a client is considered "Connected" when it receives the EAPoL Logoff packet from the server, this is not yet implemented.
9 years ago
Subv
088500377e
Services/UDS: Store the received beacon frames until RecvBeaconBroadcastData is called, up to 15 beacons at the same time, removing any older beacon frames when the limit is exceeded.
9 years ago
Subv
44350f7ea1
Services/UDS: Add functions to generate 802.11 auth and assoc response frames.
9 years ago
bunnei
0783d36b5a
web_services: Refactor to remove dependency on Core.
9 years ago
bunnei
d10cd5d7ea
qt: Add an option to view/regenerate telemetry ID.
9 years ago
bunnei
3142ed98b6
settings: Add enable_telemetry, citra_username, and citra_token.
9 years ago
bunnei
58d3f0ae1d
telemetry_session: Log telemetry ID.
9 years ago
ThaMighty90
791a419280
SidebySide Layout ( #2859 )
* added a SidebySide Layout
* Reworked, so both screen have the same height and cleaned up screen translates.
* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp
* delete the x64 files
* deleted ui_configure_graphics.h
* added Option for the Layout in the xml
* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables
* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down
* reworked intends :). changed function description for SideFrameLayout
* some description reworking
8 years ago
wwylele
2814d0fba2
EmuWindow: refactor touch input into a TouchDevice
9 years ago
wwylele
5ec879dfaa
HID: use TouchDevice for touch pad
9 years ago
Subv
36220f3873
Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.
9 years ago
Subv
9cf64ca2cf
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
9 years ago
Subv
733dfe220e
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
9 years ago
Subv
1c6f3ee4ba
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
9 years ago
Subv
f94bd67a0d
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
9 years ago
Subv
ecfad8a134
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
9 years ago
Subv
690eed4d9e
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
9 years ago
Subv
015a96a59b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
Fixes a few warnings.
9 years ago
Subv
b2d8872e56
Dyncom: Fixed a conversion warning when decoding thumb instructions.
9 years ago
wwylele
13014535c1
HID: fix a comment and a warning
9 years ago
B3n30
95fd4a5e9d
Added missing parts in libnetwork ( #2838 )
* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
9 years ago
MerryMage
98edc03737
dsp_dsp: Remove size assertion in LoadComponent
9 years ago
wwylele
d500f79b8e
move MotionEmu from core/frontend to input_common as a InputDevice
9 years ago
wwylele
31da8b8353
HID: use MotionDevice for Accelerometer and Gyroscope
9 years ago
wwylele
b05c60172b
HID: zero unused PadState bits
9 years ago
mailwl
77aedbdc52
Service/dlp: Update function tables according 3dbrew
9 years ago
James
b09fccfe6d
Update cryptopp
9 years ago
Subv
02b8723f3c
Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.
9 years ago
Subv
99fe2f6ec7
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
This gives each applet type its own set of events as per the real NS module.
9 years ago
bunnei
df6409c59f
telemetry: Add field for OsPlatform.
9 years ago
bunnei
512facf394
telemetry: Add field for BuildName.
9 years ago
bunnei
9d33e7a94c
telemetry: Add field for RequiresSharedFont.
9 years ago
bunnei
27e05b885a
telemetry_session: Log BuildDate and ProgramName fields.
9 years ago