23 Commits (ba8ea956242537d862b4f9b5d27b95a5a6928ea7)

Author SHA1 Message Date
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 640fc1418b emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers 4 years ago
ameerj f32b2bcd20 shader_recompiler: Adjust emit_context includes 4 years ago
ameerj 56c30dd9e0 glsl: Simplify FCMP emission 5 years ago
lat9nq 49946cf780 shader_recompiler, video_core: Resolve clang errors 5 years ago
ameerj 4759db28d0 glsl: Address Rodrigo's feedback 5 years ago
ameerj 14bd73db36 glsl: Enable early fragment tests 5 years ago
ameerj 34fdb6471d glsl: Cleanup and address feedback 5 years ago
ameerj 8c684b3e23 glsl: Implement tessellation shaders 5 years ago
ameerj df53046d68 glsl: Use NotImplemented macro with function name output 5 years ago
ameerj e10366974e glsl: Implement precise fp variable allocation 5 years ago
lat9nq c9a25855bc shader_recompiler: GCC fixes 5 years ago
ameerj 6674637853 glsl: remove unused headers 5 years ago
ameerj a752ec88d0 glsl: Implement derivatives and YDirection 5 years ago
ameerj ed14d31f66 glsl: Fix non-immediate buffer access 5 years ago
ameerj 67f881e714 glsl: Fix floating point compare ops 5 years ago
ameerj df793fc049 glsl: Implement FCMP 5 years ago
ameerj cdde730219 glsl: Add a more robust fp formatter 5 years ago
ameerj ac7b0ebcb7 glsl: More FP fixes 5 years ago
ameerj 3064bde415 glsl: FP function fixes 5 years ago
ameerj 65c6f73e43 glsl: More FP instructions/fixes 5 years ago
ameerj 5e9095ef22 glsl: Add many FP32/64 instructions 5 years ago
ameerj eaff1030de glsl: Initial backend 5 years ago
ReinUsesLisp b10cf64c48 glasm: Add GLASM backend infrastructure 5 years ago