28 Commits (b8c96cee5f2eb0bd5ba9ef46746daec78ee3bb44)

Author SHA1 Message Date
Kelebek1 f902cc2a2b Fix code resize to use word size rather than byte size 3 years ago
Fernando Sahmkow a0c697124c Video_core: Address feedback 3 years ago
Fernando Sahmkow a045e860dd ShaderCompiler: Inline driver specific constants. 3 years ago
Fernando Sahmkow aad0cbf024 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam 9737615948 general: fix compile for Apple Clang 3 years ago
Morph c9bb888adf
ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
Feng Chen 75596c07e0
video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
Kelebek1 752659aef3 Update 3D regs 3 years ago
FengChen 9a95c7fa14 video_core: Generate mipmap texture by drawing 3 years ago
Morph 9533365486 style: General style changes to match with the rest of the codebase 3 years ago
FengChen b2a6dde438 video_code: support rectangle texture 3 years ago
Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 4 years ago
Liam 709d7fd92c GCC 12 fixes 4 years ago
Morph 99ceb03a1c general: Convert source file copyright comments over to SPDX 4 years ago
ameerj 1bc7d61b57 video_core: Reduce unused includes 4 years ago
Narr the Reg 41bbb31af4 video_core: Remove unnecesary maybe_unused flag 4 years ago
Fernando Sahmkow f58ee3f15f ShaderDecompiler: Add a debug option to dump the game's shaders. 4 years ago
ameerj 427bf76e62 gpu: Migrate implementation to the cpp file 4 years ago
Morph e67463df24 shader_environment: Add missing <algorithm> include 4 years ago
ReinUsesLisp 258f35515d shader_environment: Receive cache version from outside 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 years ago
ReinUsesLisp 5befc0bf87 shader_environment: Fix local memory size calculations 5 years ago
ameerj 15bdd27cac shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
ReinUsesLisp d621e96d0d shader: Initial OpenGL implementation 5 years ago
ReinUsesLisp 025b20f96a shader: Move pipeline cache logic to separate files 5 years ago