Liam
59b62c6507
common: use SetThreadDescription API for thread names
2 years ago
Liam
689f346e97
nvnflinger: fix reporting and freeing of preallocated buffers
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2 years ago
Liam
249db0a59b
kernel: fix incorrect calculation of used non system memory value
2 years ago
Liam
9526ce95dd
gdbstub: add PermissionLocked to mappings table
2 years ago
Liam
687158fe00
kernel: fix format string error
2 years ago
Liam
d8507332c1
kernel: make check fully constexpr for broken msvc constant folding
2 years ago
Liam
f21058a6c0
k_page_table: add MapFirstGroup
2 years ago
Liam
b456af31e6
kernel: update KMemoryRegionType values
2 years ago
Liam
0441853d0f
k_page_table: implement PermissionLocked
2 years ago
Liam
60a1c6b95b
k_page_table: add new CheckMemoryState helper
2 years ago
Liam
794e6c7a96
kernel: split Io memory state, add PermissionLocked attribute
2 years ago
Liam
22afa2c7a3
kernel: reshuffle ini1 size, add slab clear note
2 years ago
Narr the Reg
26776c0e60
service: mii: Create random mii with name
2 years ago
Kelebek1
e02ee8e59d
Manually robust on Maxwell and earlier
2 years ago
boludoz
ae2130470e
Reverted dirty code in main.
2 years ago
boludoz
ac6290bea7
TODO: Implement shortcut creation for Apple.
2 years ago
boludoz
4051bbbed7
Useless code removed related to admin privileges, if it is not an error we can add it later, that is what git is for.
2 years ago
boludoz
2a7edda70a
Deleted admin requisite (maybe it was another mistake).
2 years ago
Liam
c5bdc0054c
general: fix build failure on clang 17
2 years ago
flodavid
0b7593d352
yuzu: Improve behavior when clicking on controller box in Controller applet
- Apply changes on Controller configuration of commit 9524d70 to Controller applet
- Fix regression of this previous commit:
Enabling a controller in its tab did not activate previous controllers
Signed-off-by: flodavid <fl.david.53@gmail.com>
2 years ago
Liam
d9dde7e6f3
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2 years ago
boludoz
9908434c14
Final refactorization
2 years ago
german77
c73bb33ff1
service: hle: Allow to access read buffer A and X directly
2 years ago
Narr the Reg
bcce184e60
service: acc: Implement functions needed for profile select ( #11653 )
2 years ago
boludoz
fc4b45ebd3
Moved check.
2 years ago
boludoz
1afe6d51ee
More @liamwhite suggestions applied.
2 years ago
boludoz
1ae0f0f3f6
shortcut_stream.close(); fixed
2 years ago
boludoz
de0b35b974
Comment using fmt instead qt.
2 years ago
boludoz
ae88d01d8d
.clear() instead = ""; and switch improved.
2 years ago
boludoz
d759de9f96
More missed suggestions
2 years ago
boludoz
89d3e81be8
Sugestions and fixes.
2 years ago
Squall-Leonhart
326ebbb2fa
Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
2 years ago
Squall Leonhart
07143ce15c
Make Clang happy.
2 years ago
Squall Leonhart
dbc73c6c6c
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2 years ago
boludoz
26417da5d3
Some improvements (suggestions)
2 years ago
boludoz
74961d4dfb
Less code, simpler, better.
2 years ago
boludoz
9ffa1801c7
Typing and formatting errors fixed.
2 years ago
Squall Leonhart
90c56f5dc1
added missing trailing line.
2 years ago
boludoz
4d4fe69223
Unnecessary feature removed
2 years ago
Squall Leonhart
4b0291172e
meant to add the unorms as well
2 years ago
Squall-Leonhart
12e4757cf3
use texelfetch instead of texturelod
2 years ago
Squall Leonhart
144c0734f5
appease the format gods
2 years ago
Squall-Leonhart
f40f65f5d2
Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2 years ago
Squall-Leonhart
03c3f936cf
missed this line when editing the copypasta
2 years ago
Squall-Leonhart
66f41da365
moved line to appease the format gods
2 years ago
Squall-Leonhart
7a986d731b
Implement missing formats for Bravely Default 2
2 years ago
german77
eae0570a1c
input_common: udp: Avoid crash when trying to map motion before client is ready
2 years ago
boludoz
0a75519ab5
Fixes and improvements
2 years ago
boludoz
3062a35eb1
Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs.
2 years ago
Squall Leonhart
b57d98f847
brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.
Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.
The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640
but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2 years ago