bunnei
b54cbc985e
hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
4 years ago
bunnei
2147240e47
hle: kernel: Fix service_threads access to be thread safe.
- CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe.
- Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed.
4 years ago
ameerj
55650c5b75
kernel: Manually destroy the current process during shut down
Avoids a memory leak.
4 years ago
FernandoS27
894ed14ebc
hle: kernel: fix timing on thread preemption
4 years ago
bunnei
abbea575cf
hle: kernel: Add a flag for indicating that the kernel is currently shutting down.
4 years ago
bunnei
3239442de6
core: hle: kernel: DisableDispatch on suspend threads.
4 years ago
bunnei
178584e56f
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
4 years ago
bunnei
3bd5d4b6f8
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
4 years ago
bunnei
669a2d2c67
core: hle: kernel: Reflect non-emulated threads as core 3.
4 years ago
Adam Heinermann
d8a783a368
Fix crash on exit due to static scoped dummy threads
4 years ago
ameerj
7c4b6aab2e
core: Remove unused includes
4 years ago
Feng Chen
dd29285e35
Fix dangling kernel objects when exiting
4 years ago
Feng Chen
052017e189
Revert PR7009
4 years ago
Feng Chen
a8b0104923
Fix memory leak
4 years ago
bunnei
0c8594b225
Revert "kernel: Various improvements to scheduler"
4 years ago
BreadFish64
14e93f133a
kernel: Optimize GetHostThreadID
4 years ago
bunnei
5051d3c415
core: hle: kernel: DisableDispatch on suspend threads.
4 years ago
bunnei
2dfb07388a
core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate.
4 years ago
bunnei
2b9560428b
core: hle: kernel: Ensure idle threads are closed before destroying scheduler.
4 years ago
bunnei
68eee94875
core: hle: kernel: Reflect non-emulated threads as core 3.
4 years ago
bunnei
52caa52cc2
hle: kernel: Track and release server sessions, and protect methods with locks.
5 years ago
bunnei
854c7a3c28
hle: kernel: Ensure current running process is closed.
5 years ago
bunnei
ecf3653444
hle: kernel: Ensure global handle table is finalized before closing.
5 years ago
bunnei
fe402d3506
hle: kernel: Ensure global handle table is initialized.
5 years ago
bunnei
929994132a
hle: kernel: Provide methods for tracking dangling kernel objects.
5 years ago
Wunkolo
4569f39c7c
common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.
To keep the global namespace clean, users will have to use:
```
using namespace Common::Literals;
```
to access these literals.
5 years ago
bunnei
a493ab2678
hle: kernel: Remove service thread manager and use weak_ptr.
- We no longer need to queue up service threads to be destroyed.
- Fixes a race condition where a thread could be destroyed too early, which caused a crash in Pokemon Sword/Shield.
5 years ago
Markus Wick
5a8cd1b118
Fix two GCC 11 warnings: Unneeded copies.
std::move created an unneeded copy.
iterating without reference also created copies.
5 years ago
bunnei
ee099b2697
hle: kernel: KSlabHeap: Allow host or guest allocations.
- Use host allocations for kernel memory, as this is not properly emulated yet.
- Use guest allocations for TLS, as this needs to be backed by DeviceMemory.
5 years ago
bunnei
c6de9657be
hle: kernel: Implement named service ports using service interface factory.
- This allows us to create a new interface each time ConnectToNamedPort is called, removing the assumption that these are static.
5 years ago
Lioncash
2f62bae9e3
kernel: Eliminate variable shadowing
Now that the large kernel refactor is merged, we can eliminate the
remaining variable shadowing cases.
5 years ago
bunnei
b805ee653f
hle: kernel: Move slab resource counts to Kernel.
5 years ago
bunnei
da22def511
hle: kernel: Fix un/sign mismatch errors with NUM_CPU_CORES.
5 years ago
bunnei
4b03e6e776
hle: kernel: Migrate to KHandleTable.
5 years ago
bunnei
0b27c721c9
hle: kernel: Improve MapSharedMemory and implement UnmapSharedMemory.
5 years ago
bunnei
2a7eff57a8
hle: kernel: Rename Process to KProcess.
5 years ago
bunnei
864841eb9e
hle: kernel: Do not shutdown twice on emulator close.
5 years ago
bunnei
39a8dba9a6
hle: kernel: Cleanup shutdown of persistent kernel objects.
5 years ago
bunnei
0297448fbc
hle: kernel: Migrate KClientPort to KAutoObject.
5 years ago
bunnei
b57c5a9b54
hle: kernel: Migrate KResourceLimit to KAutoObject.
5 years ago
bunnei
cfa7b92563
hle: kernel: Move slab heaps to their own container.
5 years ago
bunnei
89edbe8aa2
hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.
5 years ago
bunnei
ab704acab8
hle: kernel: Ensure all kernel objects with KAutoObject are properly created.
5 years ago
bunnei
722195cf70
hle: kernel: Use unique_ptr for suspend and dummy threads.
5 years ago
bunnei
086db71e94
hle: kernel: Migrate KSharedMemory to KAutoObject.
5 years ago
bunnei
7ccbdd4d8d
hle: kernel: Migrate KProcess to KAutoObject.
5 years ago
bunnei
da7e9553de
hle: kernel: Migrate more of KThread to KAutoObject.
5 years ago
bunnei
34bed1ab41
hle: kernel: Refactor out various KThread std::shared_ptr usage.
5 years ago
ameerj
2067115c78
k_resource_limit: Minor cleanup of member variables/headers
5 years ago
ameerj
5e85bc3d23
kernel/process: Replace process resource limit instance with the kernel's resource limit
This commit addresses the inaccurate behavior of kernel processes creating their own resource limit, rather than utilizing the kernel's system-wide resource limit instance.
5 years ago