Subv
|
b4ae8432b4
|
GPU: Implemented the Z32_S8_X24 depth buffer format.
|
8 years ago |
Subv
|
d10cc9c548
|
GPU: Implemented the R16 and R16F texture formats.
|
8 years ago |
Subv
|
3a80e8ab24
|
GPU: Implement texture format R32F.
|
8 years ago |
bunnei
|
889da74c9d
|
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
|
8 years ago |
Lioncash
|
bdfd46e192
|
video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
|
8 years ago |
bunnei
|
47a305ed54
|
decoders: Fix calc of swizzle image_width_in_gobs.
|
8 years ago |
bunnei
|
efc5bbb9ab
|
gl_rasterizer_cache: Implement texture format G8R8.
|
8 years ago |
bunnei
|
f5feb89c86
|
gl_rasterizer_cache: Implement depth format Z16_UNORM.
|
8 years ago |
Subv
|
3c86a705ba
|
GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
|
8 years ago |
Subv
|
910af4676c
|
GPU: Implemented the 32 bit float depth buffer format.
|
8 years ago |
bunnei
|
8a717606e4
|
gl_rasterizer_cache: Implement PixelFormat S8Z24.
|
8 years ago |
Subv
|
62068f723a
|
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
|
8 years ago |
Subv
|
8bfac40a92
|
GPU: Implemented the RGBA32_UINT rendertarget format.
|
8 years ago |
bunnei
|
9feb7f7a63
|
gl_rasterizer: Implement texture format ASTC_2D_4X4.
|
8 years ago |
Subv
|
1ab5441d54
|
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
|
8 years ago |
Subv
|
c00fc04a65
|
GPU: Implemented the DXN1 (BC4) texture format.
|
8 years ago |
bunnei
|
995f57bbc1
|
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
|
8 years ago |
Subv
|
9631ae2fa4
|
GPU: Implemented the R8 texture format (0x1D)
|
8 years ago |
Subv
|
110515404c
|
GPU: Implemented the A1B5G5R5 texture format (0x14)
|
8 years ago |
Subv
|
634620b502
|
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
|
8 years ago |
bunnei
|
31748079de
|
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
|
8 years ago |
Subv
|
abd66a9a33
|
GPU: Implement the A2BGR10 texture format.
|
8 years ago |
Subv
|
37f782e1b7
|
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
|
8 years ago |
Subv
|
e9f62cb1bb
|
GPU: Implemented the B5G6R5 format.
|
8 years ago |
Subv
|
102251cb37
|
GPU: Allow using a configurable block height when unswizzling textures.
|
8 years ago |
Subv
|
0892143af9
|
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
|
8 years ago |
Subv
|
bc03dc4793
|
GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
|
8 years ago |
Subv
|
d09097276f
|
GPU: Preliminary work for texture decoding.
|
8 years ago |