Chloe Marcec
dffe01cb67
audren: Implement I3dl2Reverb
Most notable fix is the voices in Fire Emblem Three Houses
5 years ago
Lioncash
29db886722
audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
5 years ago
Chloe Marcec
a894cf5169
audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.
Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
5 years ago
bunnei
deb3536936
Revert "core: Fix clang build"
6 years ago
Lioncash
18636013c9
core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.
Fixes #4795
6 years ago
Lioncash
c6fe328f73
audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
6 years ago
David Marcec
f17f347e03
Preliminary effects
6 years ago
David Marcec
0cd3851934
mix buffer depopping
6 years ago
David Marcec
6368b02526
adpcm streaming
6 years ago
David Marcec
7cdad5d1fb
Address issues
6 years ago
David Marcec
81b2b4fbe9
audio_core: Apollo Part 1, AudioRenderer refactor
6 years ago