977 Commits (af554c0baa0880b7d993fb34da84adf834b20e67)

Author SHA1 Message Date
ReinUsesLisp 07b52b1307 kepler_compute: Remove unused variables 7 years ago
ReinUsesLisp bba58f7272 shader/shader_ir: Track usage in input attribute and of legacy varyings 7 years ago
ReinUsesLisp e7dfc5d8a3 maxwell_3d: Add padding words to XFB entries 7 years ago
ReinUsesLisp fcc4b81079 gl_rasterizer: Implement transform feedback bindings 7 years ago
Nguyen Dac Nam 3f688622d7 shader_bytecode: update BFE instructions struct. 7 years ago
ReinUsesLisp 96fdbc638a gl_rasterizer: Implement polygon modes and fill rectangles 7 years ago
ReinUsesLisp 207b9ba28c engines/maxwell_3d: Add TFB registers and store them in shader registry 7 years ago
ReinUsesLisp 7a93d38e0f const_buffer_engine_interface: Store component types 7 years ago
ReinUsesLisp 2eb2855b05 state_tracker: Remove type traits with named structures 7 years ago
ReinUsesLisp 31daa97fce maxwell_3d: Use two tables instead of three for dirty flags 7 years ago
ReinUsesLisp e94ea8758d maxwell_3d: Change write dirty flags to a bitset 7 years ago
ReinUsesLisp 95596b787e maxwell_3d: Flatten cull and front face registers 7 years ago
ReinUsesLisp 005f5ca883 video_core: Reintroduce dirty flags infrastructure 7 years ago
ReinUsesLisp 8b76fc1fff gl_state: Remove clip distances tracking 7 years ago
ReinUsesLisp b810da8400 gl_state: Remove viewport and depth range tracking 7 years ago
ReinUsesLisp c2d3732176 gl_rasterizer: Remove dirty flags 7 years ago
ReinUsesLisp 505f30fdaf texture_cache: Implement layered framebuffer attachments 7 years ago
ReinUsesLisp 518a6182f9 maxwell_3d: Unify draw methods 7 years ago
ReinUsesLisp d8a42816d7 gl_query_cache: Optimize query cache 7 years ago
ReinUsesLisp 339a227a5e gl_query_cache: Implement host queries using a deferred cache 7 years ago
ReinUsesLisp 11206f8a28 maxwell_3d: Slow implementation of passed samples (query 21) 7 years ago
Fernando Sahmkow 2dd9d660e3 GPU: Address Feedback. 7 years ago
Fernando Sahmkow 04c3213a01 GPU: Implement GPU Clock correctly. 7 years ago
Fernando Sahmkow 8137fb8981 Maxwell3D: Correct query reporting. 7 years ago
ReinUsesLisp 389cb51a33 shader/decode: Fix constant buffer offsets 7 years ago
ReinUsesLisp 3c7276cd1a gl_rasterizer: Implement GL_POINT_SPRITE 7 years ago
ReinUsesLisp 1eef76d7b6 maxwell_3d: Fix stencil back mask 7 years ago
ReinUsesLisp 0ff3ea3188 shader/shift: Implement SHF_LEFT_{IMM,R} 7 years ago
ReinUsesLisp ca61e82f85 shader/bfi: Implement register-constant buffer variant 7 years ago
ReinUsesLisp 098218ff4c shader/arithmetic: Implement FCMP 7 years ago
ReinUsesLisp 0d8f0ad3b3 shader/memory: Implement ATOM.ADD 7 years ago
Fernando Sahmkow 5fb7881077 Shader_IR: Allow constant access of guest driver. 7 years ago
Fernando Sahmkow e9f3264c8d GPU: Implement guest driver profile and deduce texture handler sizes. 7 years ago
ReinUsesLisp 4862fc4970 vk_graphics_pipeline: Set front facing properly 7 years ago
ReinUsesLisp c4fd02b47f shader/memory: Implement ATOMS.ADD.U32 7 years ago
Lioncash e481a676de maxwell_3d: Make dirty_pointers private 7 years ago
ReinUsesLisp 1692dab134 gl_state: Implement PROGRAM_POINT_SIZE 7 years ago
ReinUsesLisp 9328c4be0b yuzu: Remove Maxwell debugger 7 years ago
ReinUsesLisp 9d9c29a986 maxwell_3d: Add depth bounds registers 7 years ago
ReinUsesLisp 0544c7ebce shader/r2p: Refactor P2R to support P2R 7 years ago
ReinUsesLisp 0eb9f3b107 gl_rasterizer: Implement RASTERIZE_ENABLE 7 years ago
ReinUsesLisp 6acbec5666 shader_bytecode: Fix TLD4S encoding 7 years ago
ReinUsesLisp ac847a8cca shader/texture: Implement TLD4.PTP 7 years ago
Fernando Sahmkow e47f66ac4b Shader_Ir: Correct TLD4S encoding and implement f16 flag. 7 years ago
Fernando Sahmkow 1987e66daa Maxwell3D: Implement Depth Mode. 7 years ago
ReinUsesLisp 6e95568616 shader: Implement MEMBAR.GL 7 years ago
ReinUsesLisp 243a33aba9 shader_ir/memory: Implement patch stores 7 years ago
ReinUsesLisp b377e0c75c maxwell_3d: Add tessellation tess level registers 7 years ago
ReinUsesLisp cac31c3fbb maxwell_3d: Add tessellation mode register 7 years ago
ReinUsesLisp c69c5be931 maxwell_3d: Add patch vertices register 7 years ago