143 Commits (ae3422e3b765a328157336fa3dd0b97517dcc711)

Author SHA1 Message Date
ameerj ae3422e3b7 nvhost_ctrl: Refactor usage of gpu.LockSync() 4 years ago
ameerj 20a88d9d62 gpu: Migrate implementation to the cpp file 4 years ago
ameerj 2cb4bb689b gpu: Use std::jthread for async gpu thread 4 years ago
bunnei 9aa144323b video_core: gpu: WaitFence: Do not block threads during shutdown. 5 years ago
ameerj 453e90ef6f perf_stats: Rework FPS counter to be more accurate 5 years ago
ameerj de494b30d4 nvhost_vic: Fix device closure 5 years ago
Markus Wick 37ae463f9e video_core/gpu_thread: Implement a ShutDown method. 5 years ago
Chloe Marcec d835e6b8e8 nvdrv: Cleanup CDMA Processor on device closure 5 years ago
ReinUsesLisp 70b3c29534 gpu: Report renderer errors with exceptions 5 years ago
ReinUsesLisp 92ca4929f5 common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT 5 years ago
bunnei 1481056e3d video_core: gpu: Implement synchronous mode using threaded GPU. 5 years ago
bunnei 927976c86c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 5 years ago
Lioncash 2f181b6a90 video_core: Resolve more variable shadowing scenarios 5 years ago
Lioncash 47bc37f5cf gpu: Make use of [[nodiscard]] where applicable 5 years ago
Lioncash 8fc37d6fca General: Fix clang build 5 years ago
bunnei c112a94dfe video_core: gpu: Implement WaitFence and IncrementSyncPoint. 5 years ago
ameerj 9ef5c53e52 video_core: NVDEC Implementation 5 years ago
ReinUsesLisp 8efb2c5537 video_core: Remove all Core::System references in renderer 6 years ago
ReinUsesLisp 1c61cf29b6 video_core: Initialize renderer with a GPU 6 years ago
Billy Laws 0d1a089177 video_core/gpu: Correct the size of the puller registers 5 years ago
David Marcec a4e811af27 async shaders 6 years ago
ReinUsesLisp a068ce4c32 video_core: Rearrange pixel format names 6 years ago
ReinUsesLisp ac8eeffbbc video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 59610b129f video_core: Implement RGBA32_SINT render target 6 years ago
ReinUsesLisp 5ba68f5fab video_core: Implement RGBA16_SINT render target 6 years ago
ReinUsesLisp f8136072ff video_core: Implement RGBA8_SINT render target 6 years ago
ReinUsesLisp ad494d0a3c video_core: Implement RG32_SINT render target 6 years ago
ReinUsesLisp 469c89d31a video_core: Implement RG8_SINT render target and fix RG8_UINT 6 years ago
ReinUsesLisp c6e852f5c5 video_core: Implement R8_SINT render target 6 years ago
ReinUsesLisp 29e5516bb8 video_core: Implement R8_SNORM render target 6 years ago
Fernando Sahmkow 543b6b315f General: Correct rebase, sync gpu and context management. 6 years ago
Morph 6665cd04f1 texture: Implement R8G8UI 6 years ago
Fernando Sahmkow 0cf32d6184 Clang Format. 6 years ago
Fernando Sahmkow ef3a0ae64a DMAPusher: Propagate multimethod writes into the engines. 6 years ago
Fernando Sahmkow ea522da8b5 Address Feedback. 6 years ago
Fernando Sahmkow 7986c97ed2 GPU: Implement Flush Requests for Async mode. 6 years ago
Fernando Sahmkow 802fabe3ab OpenGL: Implement Fencing backend. 6 years ago
Fernando Sahmkow fda21f5a93 GPU: Delay Fences. 6 years ago
Fernando Sahmkow c689dc6804 GPU: Refactor synchronization on Async GPU 6 years ago
Fernando Sahmkow 5cc292ac3c GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr 6 years ago
James Rowe b37d69e5e1 Frontend/GPU: Refactor context management 6 years ago
ReinUsesLisp 25cfbc7786 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp 74984326b0 video_core/surface: Add R32_SINT render target format 6 years ago
ReinUsesLisp 30ed1b0702 video_core/gpu: Remove unused functions 6 years ago
Fernando Sahmkow 04c3213a01 GPU: Implement GPU Clock correctly. 6 years ago
Markus Wick 4bdaebe33e video_core: Block in WaitFence. 6 years ago
bunnei fe02b9f968 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
Fernando Sahmkow ded3d555e1 Core: Wait for GPU to be idle before shutting down. 6 years ago
Fernando Sahmkow 1df31e4b65 GPU_Async: Correct fences, display events and more. 6 years ago
FearlessTobi 99b280bbf7 video_core: Implement RGBX16F PixelFormat 6 years ago