59 Commits (ac0f5d2ab6cf0843c9ac6179b52b1e069a78069e)

Author SHA1 Message Date
ReinUsesLisp ac0f5d2ab6 shader: Track legacy varyings 5 years ago
ReinUsesLisp c4fd6b55bc glasm: Implement shuffle and vote instructions on GLASM 5 years ago
FernandoS27 ee61ec2c39 shader: Optimize NVN Fallthrough 5 years ago
ameerj 7ecc6de56a shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 050e81500c shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp 7018e524f5 shader: Add NVN storage buffer fallbacks 5 years ago
FernandoS27 f69d0b91ff shader: Address feedback 5 years ago
FernandoS27 080857b60e shader: Add coarse derivatives 5 years ago
FernandoS27 04c459fc8d shader: Implement fine derivates constant propagation 5 years ago
ReinUsesLisp 80940b1706 shader: Implement SampleMask 5 years ago
ReinUsesLisp 95815a3883 shader: Implement PIXLD.MY_INDEX 5 years ago
ReinUsesLisp e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 5 years ago
ReinUsesLisp b0f1255c8c shader: Implement PrimitiveId 5 years ago
ReinUsesLisp 183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 5 years ago
ReinUsesLisp d8ec99dada spirv: Implement Layer stores 5 years ago
ReinUsesLisp fa75b9b062 spirv: Rework storage buffers and shader memory 5 years ago
ReinUsesLisp 23b8714732 spirv: Define StorageImageWriteWithoutFormat capability when used 5 years ago
ReinUsesLisp 5c61e860e4 shader: Implement SR_THREAD_KILL 5 years ago
ameerj 3db2b3effa shader: Implement ATOM/S and RED 5 years ago
ReinUsesLisp ab543f1821 spirv: Guard against typeless image reads on unsupported devices 5 years ago
ReinUsesLisp 9280cd649a shader: Move LaneId to the warp emission file and fix AMD 5 years ago
ReinUsesLisp 7cb2ab3585 shader: Implement SULD and SUST 5 years ago
lat9nq 0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors 5 years ago
FernandoS27 dcaf0e9150 shader: Address feedback 5 years ago
FernandoS27 73cb17f41b shader: Implement indexed Position and ClipDistances 5 years ago
FernandoS27 1d51803169 shader: Implement indexed attributes 5 years ago
ReinUsesLisp da6cf2632c shader: Add subgroup masks 5 years ago
ReinUsesLisp 3f594dd86b shader: Reimplement GetCbufU64 as GetCbufU32x2 5 years ago
FernandoS27 45d547af11 shader: Implement SR_LaneId 5 years ago
FernandoS27 d819ba4489 shader: Implement ViewportIndex 5 years ago
FernandoS27 0c4cf3b9eb shader: Implement ClipDistance 5 years ago
FernandoS27 d5bfc63088 shader: Implement ImageGradient 5 years ago
FernandoS27 613b48c4a2 shader,spirv: Implement ImageQueryLod. 5 years ago
FernandoS27 dc1a9a3bed shader: Implement TLD 5 years ago
FernandoS27 9d7422d967 shader: Add PointCoord attribute 5 years ago
ameerj b7589fe115 shader: Add PointSize attribute 5 years ago
ameerj 6c51f49632 shader: Implement FSWZADD 5 years ago
ReinUsesLisp e860870dd2 shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available 5 years ago
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 5 years ago
ReinUsesLisp f0031babeb shader: Implement front face 5 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 5 years ago
FernandoS27 c7c518e280 shader: Implement TLD4 and TLD4_B 5 years ago
ameerj 32c5483beb shader: Implement SHFL 5 years ago
FernandoS27 8cb9443cb9 shader: Fix F2I 5 years ago
ameerj 3d07cef009 shader: Implement VOTE 5 years ago
ameerj e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 5 years ago
FernandoS27 a62f04efab shader: Implement F2F 5 years ago
ReinUsesLisp 8b3b9c3371 shader: Add missing fp64 usage flags 5 years ago
ReinUsesLisp a77e764726 shader: Add support for fp16 comparisons and misc fixes 5 years ago
ReinUsesLisp 76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 5 years ago