wwylele
2ca691aab8
file_sys: lower log level for setting host path
9 years ago
Kloen
c6201827f5
core: fix archive_extsavedata.cpp warning on OSX
9 years ago
bunnei
1fd7cfb69e
Address clang-format issues.
9 years ago
bunnei
5d22844f3e
core: Remove HLE module, consolidate code & various cleanups.
9 years ago
Lioncash
6ba0395316
file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
9 years ago
wwylele
4a80f45637
FileSys: add ExtSaveDataArchive
ExtSaveData is more similar to SaveData, so let it be a subclass of SaveData
9 years ago
Yuri Kunde Schlesner
fa5d9d8266
Use negative priorities to avoid special-casing the self-include
9 years ago
Emmanuel Gil Peyrot
1138ec0d49
Remove empty newlines in #include blocks.
This makes clang-format useful on those.
Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
9 years ago
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
9 years ago
MerryMage
9f9c987924
Common: Remove Common::make_unique, use std::make_unique
10 years ago
Subv
b94133bd71
HLE/FS: Change the error code returned when an ExtSaveData archive is not found.
This allows Fire Emblem to boot again.
10 years ago
Subv
438f0cb335
HLE/FS: Corrected some style concerns.
10 years ago
Subv
9773d90363
HLE/FS: Implemented GetFormatInfo
Format information is currently only implemented for the ExtSaveData, SharedExtSaveData and SaveData archives, the information is stored in a file alongside the root folder of the archive.
10 years ago
Emmanuel Gil Peyrot
e5fcabdd69
Core: Cleanup file_sys includes.
11 years ago
Emmanuel Gil Peyrot
8cf9eb7f43
Common: Fix FileUtil includes, and everything relying on those.
11 years ago
Subv
66c1db7288
ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.
Organize the ExtSaveData folders as they are stored in the console.
11 years ago
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
11 years ago
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
11 years ago
Subv
1d61cd4460
Services/FS: Implemented DeleteExtSaveData, CreateSystemSaveData and DeleteSystemSaveData
Also fixed a bug with CreateExtSaveData that made it unable to create ExtSaveData archives in the SDMC directory.
11 years ago
Yuri Kunde Schlesner
3f1a3952d7
FS: Allow multiple instances of the same archive type to be open at once
11 years ago
Subv
c2e9990149
Services: Stubbed more services.
Implemented FSUser::CreateExtSaveData
11 years ago
Subv
8fbe5d2dca
Archives/Exdata: Don't set concrete_mount_point in the ctor
11 years ago
Subv
5244ac0e9c
Archives: Addressed some comments
11 years ago
Subv
90dffe3fc1
Archives: Make SYSTEM_ID and SDCARD_ID strings
11 years ago
Subv
71a063f45c
Archives: Changed the way paths are built for the archives.
Each archive now takes a mount point of either NAND or SDMC, and builds its own directory structure there, trying to simulate an HLE-friendly hardware layout
11 years ago
Subv
3bc9f5509b
Archives: Change the folder layout of some archives.
This is to better represent the hardware layout, they are still aren't quite accurate, but this better and will help a bit when implementing the other archives like NAND-RO and NAND-RW
11 years ago
Subv
2c89d4d5cd
Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
11 years ago